George Level 1 of the Dungeon (0, 0, D:1) a goblin corpse (skeletalised by now) (7, 19, D:1) a +0 club (10, 18, D:1) 11 arrows (12, 15, D:1) 14 bolts (13, 14, D:1) 28 stones (17, -13, D:1) a cursed +0 dagger (17, 11, D:1) a +3 dagger (19, -3, D:1) 29 stones (20, 5, D:1) a stone (22, 7, D:1) a +0 whip a stone (24, 1, D:1) 5 arrows (32, -6, D:1) a +0 robe (36, 22, D:1) a +0 leather armour (38, -11, D:1) a +0 dagger (42, -10, D:1) a +0 dagger (58, 7, D:1) a rat corpse (59, 16, D:1) a +0 club (65, 5, D:1) a rat corpse Level 2 of the Dungeon (0, 0, D:2) a kobold corpse (0, 2, D:2) a stone (0, 4, D:2) 18 stones (1, 3, D:2) a stone (1, 4, D:2) a stone (7, 6, D:2) a kobold corpse (10, 6, D:2) a +0 hunting sling (11, 6, D:2) a stone