George Level 1 of the Dungeon (0, 0, D:1) 24 sling bullets (2, -11, D:1) a +0 ring mail (2, -2, D:1) a +0 leather armour (17, -26, D:1) a +0 club (18, 11, D:1) 23 stones (20, -2, D:1) a +0 dagger (22, -20, D:1) a +0 club (29, 14, D:1) a +0 dagger (39, -17, D:1) 20 sling bullets of frost (40, -30, D:1) a +0 hunting sling (42, 4, D:1) a +1 whip of draining (43, -28, D:1) 19 stones (46, -23, D:1) a cursed +0 leather armour (46, -1, D:1) a +0 robe (67, -9, D:1) a +0 club (67, 12, D:1) 10 poisoned needles Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +1 whip of Pifoira {vamp, *Contam rPois Int+8 Dex+2} (3610 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+8). It affects your dexterity (+2). It protects you from poison. It causes magical contamination when unequipped. It has a curse placed upon it. the ring of Nucodaqi {Fragile rPois MP+9 Dex+5 Stlth+} (3890 gold) [ring of magical power] It affects your dexterity (+5). It protects you from poison. It affects your magic capacity (+9). It will be destroyed if unequipped. It makes you more stealthy. the +4 leather armour "Zoynwitu" {rPois rCorr} (3880 gold) It protects you from poison. It protects you from acid and corrosion. the cursed +0 scale mail "Omima" {Dex+3} (1430 gold) It affects your dexterity (+3). It has a curse placed upon it. (0, 0, D:2) a +0 flail (unseen) (19, -12, D:2) a +2 scythe of slicing a +0 robe (21, -30, D:2) a +0 dagger (23, -19, D:2) a bat corpse (skeletalised by now) (30, 1, D:2) 20 arrows (31, -9, D:2) 24 stones (34, -25, D:2) a cursed +0 spear (34, -24, D:2) a +0 whip a kobold corpse (skeletalised by now) (36, -24, D:2) a bat corpse (skeletalised by now) (47, -11, D:2) a giant cockroach corpse (58, -20, D:2) 17 sling bullets