George Level 1 of the Dungeon (0, 0, D:1) 18 stones (3, 15, D:1) 2 stones (3, 16, D:1) a +0 club a +0 club (3, 17, D:1) a stone (18, 4, D:1) a +0 club (19, 11, D:1) a +0 club (20, 14, D:1) 19 stones (23, 8, D:1) a stone (23, 9, D:1) a stone (23, 10, D:1) a stone (24, 5, D:1) a stone (24, 7, D:1) a stone (24, 10, D:1) 4 stones (24, 11, D:1) a stone (24, 13, D:1) a stone (25, 7, D:1) a stone (25, 10, D:1) 2 stones (25, 11, D:1) 3 stones (25, 12, D:1) 2 stones (26, 8, D:1) a cursed -1 club (26, 10, D:1) 4 stones (26, 12, D:1) 2 stones (26, 13, D:1) a stone (27, 7, D:1) a stone (27, 9, D:1) a stone (27, 10, D:1) a stone (27, 11, D:1) 3 stones (31, 3, D:1) a stone (32, 3, D:1) a stone (32, 35, D:1) a +0 spear (33, 20, D:1) 29 stones (35, 2, D:1) a kobold corpse (skeletalised by now) (35, 37, D:1) a +0 vampiric whip (39, 35, D:1) a stone (40, 35, D:1) a stone (41, 34, D:1) a stone (44, 21, D:1) a +0 robe (45, 5, D:1) a +0 club (54, 2, D:1) a bat corpse (skeletalised by now) (62, 40, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (11, 1, D:2) a gnoll corpse (15, 2, D:2) a stone (16, 2, D:2) a +1 dagger of speed (17, 2, D:2) a stone (19, 1, D:2) a +0 hunting sling (unseen)