George Level 1 of the Dungeon (0, 0, D:1) a +0 robe (8, -2, D:1) a cursed +0 robe (9, 4, D:1) a +0 club (20, -16, D:1) a +0 club (21, -33, D:1) a +0 hand axe (22, -2, D:1) 18 bolts (22, 23, D:1) 12 stones (34, 14, D:1) a +0 hand axe (47, -20, D:1) a cursed -1 dagger (52, -37, D:1) a +0 whip Level 2 of the Dungeon (7, 20, D:2) a +0 club (28, 14, D:2) a +0 mace (31, -3, D:2) 12 arrows (33, 23, D:2) a +2 dagger of distortion a +0 robe (34, 44, D:2) a +0 robe (36, 5, D:2) a +0 long sword (43, -5, D:2) an uncursed amulet of rage (44, -6, D:2) a +0 animal skin (44, 1, D:2) 20 poisoned needles (50, -5, D:2) 15 stones (55, -3, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a cursed -3 club (3, -21, D:3) a +0 dagger (14, -10, D:3) 5 poisoned needles (17, -10, D:3) 3 tomahawks (18, -11, D:3) a +0 falchion (18, -6, D:3) a +0 robe (18, 5, D:3) a +0 club a +0 flail (20, -17, D:3) a +0 flail a +0 ring mail (21, -23, D:3) a +0 club (24, -30, D:3) 12 arrows (24, -27, D:3) 5 stones (25, -31, D:3) 28 stones (28, -17, D:3) 20 arrows (34, -20, D:3) 10 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe a +0 buckler (29, -5, D:4) a +0 dagger a +0 robe (31, 5, D:4) a +0 hand axe a +0 leather armour (32, -4, D:4) a +0 flail (32, 0, D:4) an uncursed staff of air (32, 3, D:4) 23 arrows (37, 0, D:4) a +0 rapier of draining (38, 31, D:4) a +0 hunting sling (55, 19, D:4) a +0 shortbow 13 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (9, 1, D:5) a +1 scythe of venom a +0 robe (14, -3, D:5) a +0 animal skin (15, -22, D:5) a +0 dagger (15, -6, D:5) 15 poisoned needles (16, -25, D:5) a +0 giant club (16, -24, D:5) a +0 robe a +0 club (16, -3, D:5) a +0 falchion a +0 leather armour (19, -23, D:5) a +3 vampiric dagger a +0 leather armour (19, -18, D:5) 9 sling bullets of frost (19, -14, D:5) 25 arrows (22, -22, D:5) a +0 dagger a +0 robe (28, -8, D:5) an arrow (29, -7, D:5) an arrow a +1 robe of fire resistance (29, -6, D:5) a +0 hand axe (29, -5, D:5) 19 arrows a +0 shortbow (30, -14, D:5) a +0 ring mail a +0 short sword a +0 ring mail (30, -5, D:5) a +0 ring mail (36, -27, D:5) a +0 club (37, -27, D:5) a +0 short sword a +1 dagger of protection a cursed +0 robe (38, -27, D:5) a +0 flail a +0 leather armour (42, 1, D:5) a +0 giant club (43, -25, D:5) a +0 whip of freezing a cursed +0 robe (43, -24, D:5) a +0 animal skin (45, 3, D:5) a +0 rapier a +2 leather armour of positive energy (49, -22, D:5) 19 stones (51, -13, D:5) 4 tomahawks (53, -26, D:5) 8 arrows Level 6 of the Dungeon (0, 0, D:6) a cursed +0 leather armour (2, -3, D:6) 30 stones (20, 32, D:6) a +0 robe (21, 3, D:6) a +0 robe a +0 dagger (24, 3, D:6) a +0 dagger (unseen) (25, 32, D:6) a +0 robe (26, -2, D:6) 22 stones (35, 23, D:6) 20 arrows (41, -4, D:6) a +0 hunting sling Level 7 of the Dungeon [Shop] Zyxuot's Weapon Emporium a +0 long sword (45 gold) a +0 dagger (26 gold) a +1 arbalest of evasion (161 gold) a +2 morningstar of draining (249 gold) 20 stones (26 gold) a +0 hand crossbow (45 gold) a +0 quarterstaff (52 gold) 9 arrows (23 gold) a +1 hand crossbow of freezing (172 gold) a +0 dagger (26 gold) a +0 hand crossbow (45 gold) a +0 lajatang (195 gold) the +8 storm bow {elec} (756 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. [Shop] Jelucif's Antique Weapon Emporium a +0 trident (80 gold) a +0 battleaxe (149 gold) a +0 great sword (149 gold) a +0 trident (80 gold) a cursed -1 shortbow (2 gold) a +0 battleaxe (149 gold) a +0 glaive (149 gold) a +0 shortbow (69 gold) a +0 blowgun (57 gold) a +0 long sword (80 gold) a +0 trident (80 gold) a +2 short sword of electrocution (448 gold) [Shop] Qokady's Book Shop a book of Flames (420 gold) a book of Unlife (780 gold) a book of Geomancy (420 gold) a book of Envenomations (1080 gold) a book of the Tempests (840 gold) the Almanac of Talismans and Ice (750 gold) Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Regeneration Charms/Necromancy 3 d - Spectral Weapon Hexes/Charms 3 e - Excruciating Wounds Charms/Necromancy 5 f - Simulacrum Ice/Necromancy 6 Trog disapproves of the use of such an item. a book of Alchemy (900 gold) a Necronomicon (1324 gold) Hucsys's Compendium of Attacks and Curses (589 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 c - Tukima's Dance Hexes 3 d - Gell's Gravitas Hexes/Translocation 3 e - Summon Guardian Golem Hexes/Summoning 3 f - Delayed Fireball Conjuration/Fire 7 Trog disapproves of the use of such an item. a book of Summonings (840 gold) a book of Conjurations (360 gold) an Akashic Record (1324 gold) a book of Power (540 gold) (0, 0, D:7) a +0 short sword (0, 15, D:7) 9 arrows of frost (0, 16, D:7) a +0 short sword (1, -1, D:7) a +0 hand axe (1, 10, D:7) a +0 giant club (2, -1, D:7) a +0 short sword a cursed +0 scale mail (3, -12, D:7) a +0 giant spiked club (5, 17, D:7) a +0 mace a cursed +0 club 4 tomahawks of returning a cursed -1 leather armour (6, -14, D:7) a +0 robe (6, 4, D:7) 11 sling bullets of flame (6, 17, D:7) a tomahawk (6, 25, D:7) 10 bolts of frost (7, 17, D:7) 2 tomahawks (8, -1, D:7) an arrow (8, 0, D:7) a +0 shortbow 10 arrows (8, 17, D:7) a tomahawk (9, -4, D:7) an arrow (9, -2, D:7) an arrow (10, -5, D:7) an arrow (11, -14, D:7) a +0 robe (20, 23, D:7) a +0 mace a +0 hunting sling a +0 chain mail (21, 0, D:7) a +0 hunting sling (23, 0, D:7) an uncursed staff of death (24, -15, D:7) 29 stones (28, 18, D:7) a +0 war axe (29, 18, D:7) a +0 chain mail a +0 dagger a +0 robe a +0 glaive (31, -7, D:7) a +0 long sword Level 8 of the Dungeon (4, -21, D:8) 10 stones (5, -16, D:8) a +0 hand axe a +0 ring mail (10, -7, D:8) a +0 club a +0 leather armour (11, -9, D:8) a +0 dagger a +0 robe (13, 3, D:8) 10 stones (15, -39, D:8) a +0 shortbow 3 arrows of dispersal (16, -41, D:8) a +0 dagger (18, -36, D:8) 12 arrows (19, -32, D:8) 14 arrows of frost (24, -9, D:8) 16 stones (25, -39, D:8) 24 arrows (27, -39, D:8) a +0 shortbow 11 arrows (29, -39, D:8) an arrow (31, -10, D:8) a +0 war axe (37, -9, D:8) a +0 scimitar (49, 7, D:8) an arrow of flame (51, 7, D:8) an arrow of flame (54, 7, D:8) a +0 shortbow 9 arrows of flame (55, -36, D:8) a +0 giant spiked club (58, 4, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (10, -5, D:9) a worm corpse (12, -1, D:9) a wand of paralysis (4/24) (unseen) (18, -1, D:9) a worm corpse a worm corpse a worm corpse a worm corpse a worm corpse a worm corpse (19, -8, D:9) a +0 short sword a +0 scale mail a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (19, -2, D:9) a worm corpse (21, -7, D:9) a giant gecko corpse (28, -3, D:9) 7 bolts of penetration (29, -9, D:9) 15 sling bullets of frost (30, -2, D:9) a cursed -2 scale mail the Ecumenical Temple