George Level 1 of the Dungeon (0, 0, D:1) a cursed -2 short sword (9, 11, D:1) 19 stones (17, -9, D:1) a +0 ring mail (18, 5, D:1) a +0 dagger (24, 8, D:1) a +0 mace (26, -13, D:1) a +0 dagger (26, 21, D:1) a +0 dagger (27, 9, D:1) 21 poisoned bolts (27, 22, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (9, -22, D:2) 18 stones (10, -21, D:2) a +0 mace (22, 14, D:2) a +0 mace (33, 0, D:2) 14 bolts (41, -11, D:2) a +0 club (44, -2, D:2) a +1 whip of freezing (46, -19, D:2) a +0 helmet (47, 11, D:2) a +0 club a +0 club (47, 27, D:2) an adder corpse (skeletalised by now) (49, 14, D:2) 22 stones (52, -23, D:2) a +0 leather armour