George Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (17, -15, D:1) a +0 short sword (31, 4, D:1) 18 stones (31, 5, D:1) 18 stones (42, 4, D:1) a scroll of teleportation (47, -22, D:1) a +2 ring mail of fire resistance (51, 6, D:1) a cursed -3 whip Level 2 of the Dungeon (0, 0, D:2) a giant cockroach corpse (12, 3, D:2) a +0 centaur barding (13, -4, D:2) a +0 whip (14, 18, D:2) a +0 helmet (15, 5, D:2) a hobgoblin corpse (15, 16, D:2) 22 arrows (16, 1, D:2) a giant cockroach corpse (16, 26, D:2) 7 tomahawks (17, -9, D:2) 2 tomahawks (17, 22, D:2) a bat corpse (17, 28, D:2) a +0 club (20, 17, D:2) 24 sling bullets of frost (21, -3, D:2) a beef jerky (23, -5, D:2) a bat corpse (24, 34, D:2) a +0 spear (25, -7, D:2) a +0 scale mail (28, -12, D:2) 10 gold pieces (28, -11, D:2) 7 gold pieces (28, -7, D:2) a +0 leather armour (28, 1, D:2) 20 stones