George Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (2, 10, D:1) a bat corpse (skeletalised by now) (4, 10, D:1) 3 stones (7, 12, D:1) a stone (10, 14, D:1) a +0 dagger of holy wrath a kobold corpse (skeletalised by now) (23, 17, D:1) a +0 club (31, -16, D:1) 17 stones (39, 1, D:1) 20 arrows (40, 1, D:1) a +0 leather armour (41, 2, D:1) 12 stones (41, 12, D:1) 14 stones (43, 15, D:1) a +0 short sword (43, 16, D:1) a +0 club (48, 12, D:1) a stone (54, -14, D:1) a +0 whip (55, -11, D:1) a +0 club a goblin corpse Level 2 of the Dungeon (3, 0, D:2) a +0 spear a giant gecko corpse (4, 1, D:2) a +0 flail (12, 1, D:2) a giant newt corpse