George Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (7, 2, D:1) a +0 dagger (13, -15, D:1) a +0 short sword (14, -8, D:1) a +0 club (30, -11, D:1) a +0 hand axe (31, -35, D:1) a +0 leather armour (33, -15, D:1) 15 stones (37, -4, D:1) a +0 club (46, -28, D:1) a +0 hand axe (50, -15, D:1) 14 stones (52, -30, D:1) a stone (52, -15, D:1) a stone (53, -30, D:1) a stone (53, -14, D:1) 2 stones (54, -14, D:1) a stone (54, -9, D:1) a cursed +0 club a stone Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, 8, D:2) an uncursed staff of energy (6, 7, D:2) a +0 ring mail (9, -7, D:2) a +0 club (10, -9, D:2) 20 sling bullets (10, 4, D:2) a +0 club (14, -3, D:2) 3 stones (17, -14, D:2) a bat corpse (skeletalised by now) (19, -17, D:2) a cursed -3 short sword (22, 1, D:2) a stone (23, -12, D:2) a +0 club a +0 hunting sling 19 stones (24, 1, D:2) a +0 dagger (24, 2, D:2) a stone (29, -9, D:2) a stone (58, -3, D:2) a +0 leather armour Level 3 of the Dungeon (14, -2, D:3) a ball python corpse (24, -7, D:3) a scroll of identify (30, 0, D:3) a +0 short sword (39, -19, D:3) a rat corpse (41, -17, D:3) an adder corpse (45, -21, D:3) a +0 spear (46, -19, D:3) a +0 war axe (51, -19, D:3) a +0 club (51, -18, D:3) a stone (51, -15, D:3) a +0 short sword of speed 2 stones a kobold corpse