George Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -23, D:1) 18 arrows (3, 8, D:1) 20 sling bullets (12, -42, D:1) a cursed -1 leather armour (13, -40, D:1) a +0 ring mail (13, -36, D:1) 16 stones (15, 8, D:1) 5 poisoned needles (18, 3, D:1) a cursed +0 leather armour (19, -28, D:1) a stone (32, -17, D:1) a +0 mace (33, -19, D:1) a +0 leather armour (36, -19, D:1) a +0 whip a stone (38, -19, D:1) a stone (40, -20, D:1) a stone (45, -19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 16 stones (1, 6, D:2) a +0 club (2, -6, D:2) an uncursed ring of teleportation a +0 scale mail (7, 2, D:2) a +0 chain mail (19, 14, D:2) a +0 whip (19, 15, D:2) a +0 club a +0 club a +0 club a +0 spear (19, 18, D:2) a +0 hunting sling (23, 32, D:2) a +0 dagger a +0 hunting sling 12 stones (32, 12, D:2) a +0 club (34, 9, D:2) a +0 dagger (34, 26, D:2) a +2 quarterstaff of chaos (37, 25, D:2) a +0 mace (38, 11, D:2) a +0 club a +0 club (38, 12, D:2) a +0 dagger (38, 13, D:2) a +0 whip a +0 animal skin a +0 helmet a +0 club a +0 hunting sling 6 stones a +0 club (39, 12, D:2) 2 stones (39, 13, D:2) a +0 club a +0 dagger a +0 dagger (40, 12, D:2) a +0 dagger (44, -3, D:2) a +0 robe (46, -4, D:2) 25 sling bullets (48, 12, D:2) a +0 war axe (50, 12, D:2) a +0 club (60, 2, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 2 curare-tipped needles (0, 1, D:3) a curare-tipped needle (3, -5, D:3) a potion of flight (7, 15, D:3) 27 stones (7, 18, D:3) 20 stones (8, 8, D:3) a giant gecko corpse (8, 16, D:3) a +0 robe (11, 5, D:3) a +0 dagger (11, 16, D:3) a +0 dagger an orc corpse (15, 9, D:3) a +0 leather armour (18, 11, D:3) a +0 club