George Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -5, D:1) 24 sling bullets (9, -26, D:1) 8 stones (11, 8, D:1) a +0 scale mail (18, -29, D:1) a +0 scale mail (20, -17, D:1) a +0 ring mail (20, -5, D:1) a +0 leather armour (21, -29, D:1) 8 stones (28, -1, D:1) 19 sling bullets (44, -16, D:1) 16 stones (48, -3, D:1) 9 poisoned bolts Level 2 of the Dungeon (2, 1, D:2) a cursed +0 leather armour (6, 17, D:2) a stone (7, 14, D:2) a stone (10, 13, D:2) a stone (11, 12, D:2) a kobold corpse (skeletalised by now) (14, 12, D:2) a +0 club a stone (24, 7, D:2) a goblin corpse (skeletalised by now) (25, 5, D:2) a quokka skeleton (29, -14, D:2) a royal jelly (31, -3, D:2) a +0 robe (34, -9, D:2) a +0 dagger (35, -8, D:2) a +0 short sword a kobold corpse (35, 7, D:2) a rat corpse (36, -7, D:2) a quokka corpse (36, 6, D:2) a +0 club an orc corpse (40, -3, D:2) 8 gold pieces