George Level 1 of the Dungeon (0, 0, D:1) 28 bolts (4, -1, D:1) 32 stones (12, -17, D:1) a +0 short sword (19, -4, D:1) a +0 dagger (21, -13, D:1) a +0 club (25, 3, D:1) a scroll of magic mapping (25, 4, D:1) 5 gold pieces (25, 5, D:1) 5 gold pieces (26, 3, D:1) a +0 spear (26, 4, D:1) 20 gold pieces (26, 5, D:1) 7 gold pieces (27, 3, D:1) a +0 hand axe (27, 4, D:1) a meat ration (27, 5, D:1) a scroll of amnesia (37, -4, D:1) a +0 club (46, -17, D:1) a +0 dagger (46, -7, D:1) a cursed -2 club (47, 10, D:1) a +2 dagger of venom (49, 7, D:1) a +0 dagger (50, 6, D:1) a +0 short sword (54, -7, D:1) a +0 leather armour (55, -17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 4 large rocks (1, -2, D:2) a worm corpse a rat corpse a giant newt corpse (1, 0, D:2) 16 sling bullets (3, -14, D:2) a hobgoblin corpse (skeletalised by now) (3, -13, D:2) 16 stones (3, -4, D:2) a worm corpse (4, -13, D:2) a bat corpse (skeletalised by now) (7, -6, D:2) 23 arrows (12, -42, D:2) 24 stones (14, -8, D:2) a quokka corpse (15, -33, D:2) a goblin corpse (skeletalised by now) (15, -8, D:2) a bat corpse (28, -22, D:2) a +0 club a hobgoblin corpse Level 3 of the Dungeon (0, 0, D:3) a +0 naga barding (15, 4, D:3) an adder skeleton (16, 6, D:3) a +0 dagger (25, 9, D:3) an adder corpse (30, 16, D:3) a scroll of remove curse