George Level 1 of the Dungeon (0, 0, D:1) 14 stones (0, 1, D:1) 12 stones (5, -56, D:1) a +0 short sword (6, -47, D:1) a +0 club (6, -34, D:1) a +0 dagger of venom (10, -26, D:1) 5 arrows (11, -33, D:1) 34 stones (12, -9, D:1) a +0 robe (13, -51, D:1) 5 large rocks (18, -30, D:1) 28 arrows (22, -37, D:1) a +0 whip (26, -21, D:1) 16 stones (36, 2, D:1) a stone (36, 3, D:1) a +0 leather armour (38, 3, D:1) a +0 dagger (50, -38, D:1) a +0 club (51, -38, D:1) a +0 club (53, -33, D:1) 6 sling bullets Level 2 of the Dungeon (0, 0, D:2) an adder corpse (11, 25, D:2) a giant newt corpse (skeletalised by now) (16, -10, D:2) 19 stones (16, -8, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (16, 1, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (16, 4, D:2) a +0 war axe (17, -33, D:2) a +0 flail a cursed +0 scale mail (17, 1, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (22, -25, D:2) a +0 robe (22, -11, D:2) a +0 whip (23, -27, D:2) a +0 robe (24, 8, D:2) a +0 spear (25, 6, D:2) a stone (25, 7, D:2) a +0 whip (25, 8, D:2) a +0 spear (26, 4, D:2) a stone (27, 4, D:2) a stone (32, 15, D:2) a +0 ring mail (41, -7, D:2) a +0 dagger a +0 robe the human corpse of Jessica (41, 2, D:2) a rat skeleton (52, -4, D:2) 10 arrows