George Level 1 of the Dungeon (0, 0, D:1) a stone (2, -1, D:1) a +0 short sword 3 stones (2, 9, D:1) a +0 leather armour (6, -4, D:1) a +0 leather armour (9, -11, D:1) a +0 whip (9, -10, D:1) a +0 dagger (10, -11, D:1) a +0 club a +0 club (11, -11, D:1) a +0 dagger (12, -22, D:1) a +0 hunting sling (17, -8, D:1) 25 stones (29, 13, D:1) a +0 club (36, -8, D:1) a cursed -1 club (36, -6, D:1) 21 stones (41, -14, D:1) a +0 dagger (46, -9, D:1) 20 sling bullets (53, -21, D:1) a +0 hand axe Level 2 of the Dungeon (13, 8, D:2) a +0 club 5 stones a +0 club (21, 9, D:2) a +0 club (24, -29, D:2) a +0 long sword (26, -26, D:2) a +0 club (26, -5, D:2) a +2 hunting sling of freezing (27, -29, D:2) a +0 spear (28, -5, D:2) a +0 spear (29, -7, D:2) a +0 whip a +0 flail (29, -6, D:2) a +0 dagger (30, -6, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 trident (9, 12, D:3) a +0 club (9, 23, D:3) 9 arrows (11, 12, D:3) a +0 club (11, 13, D:3) a stone (11, 14, D:3) a stone (12, 13, D:3) a stone (13, 33, D:3) a +0 leather armour (20, 32, D:3) 11 poisoned bolts (20, 34, D:3) 21 stones (20, 43, D:3) a +0 leather armour (37, 6, D:3) a stone (38, 6, D:3) a stone (40, 6, D:3) a -3 ring of evasion (41, 6, D:3) a +0 whip (50, 7, D:3) a +0 dagger a +0 robe (53, 6, D:3) a +0 whip a cursed -3 dagger a +0 robe a +0 dagger a +0 leather armour (54, 29, D:3) 4 large rocks (55, 6, D:3) a +0 leather armour (55, 37, D:3) a +0 mace (65, 19, D:3) a cursed -3 club (66, 11, D:3) a +0 chain mail a +0 dagger a +0 leather armour (67, 9, D:3) 18 sling bullets (67, 10, D:3) a +0 flail (67, 11, D:3) a +0 falchion a +0 ring mail (67, 17, D:3) 12 stones Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (5, 16, D:4) a +0 spear (6, 12, D:4) a +0 whip (6, 15, D:4) a +0 halberd of chopping (6, 16, D:4) a +0 club a +0 leather armour (7, 2, D:4) a +0 robe (7, 11, D:4) a +0 halberd (7, 16, D:4) a +0 club (8, 12, D:4) a +0 halberd (11, 3, D:4) a +2 short sword of draining (11, 4, D:4) a +0 dagger a cursed +0 robe a +0 club (11, 5, D:4) a +0 falchion (25, -31, D:4) a +0 spear (28, -9, D:4) a cursed +0 leather armour (34, 11, D:4) 28 stones (44, -6, D:4) a +0 dagger a +0 robe (44, 2, D:4) a +0 club a +0 hand axe a +0 ring mail (46, 0, D:4) a +0 trident (46, 1, D:4) a cursed +0 dagger a +0 robe Level 5 of the Dungeon (0, 8, D:5) a +0 leather armour a +0 hand axe a +0 club (0, 9, D:5) a +0 leather armour a +0 short sword (1, 8, D:5) a +0 flail (9, 29, D:5) a +0 giant club (12, 23, D:5) the cursed +0 quarterstaff of Prudence {drain, *Drain rPois Dex+2 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). It protects you from poison. It causes draining when unequipped. It makes you more stealthy. It has a curse placed upon it. (15, 25, D:5) a +0 trident (23, 33, D:5) a +0 scale mail (27, 16, D:5) a +0 robe (31, 15, D:5) a +0 robe (35, 26, D:5) a +0 leather armour (39, 26, D:5) a +0 ring mail (43, 36, D:5) a +0 hand axe (43, 54, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (0, 20, D:6) a +0 club a +0 club (1, 20, D:6) a +0 hand axe a +0 dagger a +0 robe (12, 10, D:6) a +2 short sword of speed a +0 chain mail (12, 11, D:6) a +0 dagger a +0 leather armour (12, 12, D:6) a cursed -2 dagger (14, 16, D:6) a +0 leather armour (22, 28, D:6) a +0 shortbow 22 arrows (22, 29, D:6) a steam dragon hide (24, 28, D:6) an arrow (29, 23, D:6) an uncursed amulet of regeneration (48, 18, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) an uncursed amulet of regeneration (2, 17, D:7) a +0 long sword (3, -2, D:7) a +0 shortbow 17 arrows (5, -8, D:7) a +0 ring mail (5, -2, D:7) an arrow (7, -4, D:7) 4 large rocks (7, -2, D:7) an arrow (9, -2, D:7) 3 arrows (11, 20, D:7) a book of Annihilations (12, 20, D:7) a +0 great sword a +0 shortbow 23 arrows (15, 20, D:7) an arrow (17, -14, D:7) a +0 whip (17, 20, D:7) 2 arrows (18, -19, D:7) an uncursed ring of teleportation (18, 20, D:7) an arrow (19, -6, D:7) a +3 chain mail a +0 dagger (19, -3, D:7) a +0 hand axe a +0 leather armour a +0 club a +0 leather armour a +0 short sword (19, 20, D:7) 2 arrows (20, -4, D:7) a cursed +0 leather armour (20, 22, D:7) an uncursed ring of stealth (25, -18, D:7) a +0 hand crossbow (25, 12, D:7) a +0 dagger a +0 robe (26, -14, D:7) a +0 scale mail (26, 12, D:7) a cursed +0 chain mail a +1 hand axe of pain a +0 ring mail (27, 4, D:7) a book of Party Tricks (27, 12, D:7) a +0 dagger a +0 robe (29, 10, D:7) a +1 war axe (33, -21, D:7) 24 stones (53, -2, D:7) a wand of polymorph (16/24) Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a hill giant corpse (skeletalised by now) (1, 15, D:8) a wand of random effects (20/48) (2, 4, D:8) a +0 flail (3, 11, D:8) an arrow (6, 10, D:8) a +0 dagger a +0 robe (8, 10, D:8) a +0 dagger a +0 robe of positive energy a +0 mace a +0 ring mail (8, 11, D:8) 4 arrows (9, 10, D:8) a +0 short sword (9, 11, D:8) a +0 shortbow 12 arrows a +0 dagger a +0 robe (11, -30, D:8) the +4 ring mail of Unreason {+Blink Str-3 Int+9 Dex+4 Slay-3} It affects your strength (-3). It affects your intelligence (+9). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It lets you blink. (28, 3, D:8) a +0 short sword a +0 leather armour (31, 9, D:8) a +0 dagger (31, 10, D:8) a +0 mace (34, -27, D:8) 11 sling bullets (34, -19, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) 2 tomahawks (1, -3, D:9) a beef jerky (4, 6, D:9) a bat corpse (skeletalised by now) (4, 8, D:9) a river rat corpse (skeletalised by now) a bat corpse (8, 6, D:9) a bat corpse (skeletalised by now) (12, 5, D:9) a bat corpse (skeletalised by now) (13, 7, D:9) a rat corpse (skeletalised by now) (13, 8, D:9) a rat corpse (skeletalised by now) (14, 6, D:9) a rat corpse (skeletalised by now) the Ecumenical Temple