George Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 5, D:1) a +0 club (22, -25, D:1) 13 stones (23, -34, D:1) 2 stones (25, -33, D:1) 21 stones (26, -3, D:1) a +0 club (27, -2, D:1) a +0 short sword (36, -10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, -4, D:2) a stone (6, -2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (6, 1, D:2) a kobold corpse (skeletalised by now) (8, 25, D:2) 17 stones (10, -2, D:2) a +0 dagger (18, -27, D:2) 23 stones (25, 6, D:2) 30 bolts (26, -12, D:2) a +0 hand axe (26, -2, D:2) a giant gecko corpse (skeletalised by now) (30, -24, D:2) a +0 helmet (30, -22, D:2) a +0 short sword (37, -12, D:2) a +0 spear (52, -23, D:2) a +0 club (54, 20, D:2) a +0 ring mail (62, 18, D:2) a stone (62, 21, D:2) a stone (63, 24, D:2) a +0 short sword a stone (64, -22, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a rat corpse (1, -22, D:3) a +0 club (1, -21, D:3) a +0 club (2, -18, D:3) a +0 hand axe (3, -19, D:3) a +0 leather armour (15, 1, D:3) a cursed -3 short sword a +0 blowgun 17 poisoned needles a kobold corpse