George Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (8, 4, D:1) 20 poisoned needles (11, -5, D:1) 3 stones (12, -5, D:1) a stone (12, -4, D:1) a stone (17, 1, D:1) a +0 leather armour a +0 club 9 stones (22, -17, D:1) a +0 club (23, -11, D:1) 10 stones (25, -26, D:1) a +0 mace (30, -22, D:1) a +0 club a +0 spear (31, -24, D:1) a stone (31, -23, D:1) a stone (31, -18, D:1) a +0 club (31, 2, D:1) 24 arrows (36, -23, D:1) 4 bolts (36, -19, D:1) 19 sling bullets (36, 0, D:1) a +0 club (39, -3, D:1) a +0 hand axe (48, -29, D:1) a +0 club (56, 21, D:1) a +0 ring mail (65, -17, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, 3, D:2) a +0 mace (4, 3, D:2) a +0 club (11, -5, D:2) a +0 club (11, 9, D:2) a +0 mace (18, -4, D:2) 15 stones (18, 7, D:2) a rat corpse (skeletalised by now) (18, 19, D:2) a +0 falchion (19, 1, D:2) a stone (19, 2, D:2) a stone (19, 3, D:2) a stone (19, 5, D:2) a stone (20, -2, D:2) 18 sling bullets (20, 7, D:2) a +0 whip a kobold corpse (skeletalised by now) (20, 19, D:2) a +0 dagger (21, 6, D:2) 2 tomahawks (22, -13, D:2) a +0 club (24, -3, D:2) 21 arrows (29, -13, D:2) a +0 robe (32, -27, D:2) a +0 robe (45, -12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (36, -1, D:3) 4 stones (39, 4, D:3) a +0 blowgun