George Level 1 of the Dungeon (9, -9, D:1) a cursed -1 club (14, -5, D:1) 20 stones (14, -1, D:1) a +0 shield (16, 18, D:1) a stone (17, 18, D:1) a stone (18, -4, D:1) 16 sling bullets of frost (18, 18, D:1) a stone (22, -10, D:1) a +0 robe (26, 14, D:1) a +0 club (27, -13, D:1) a +0 buckler (31, -17, D:1) 23 sling bullets (39, 12, D:1) 22 bolts (41, -3, D:1) a +0 leather armour (44, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 ring mail (32, -4, D:2) a +0 club a +0 ring mail (36, -1, D:2) a cursed -3 short sword (42, -9, D:2) a +2 dagger of electrocution (47, 37, D:2) a +0 ring mail (48, 26, D:2) 22 stones (49, 10, D:2) 24 stones (52, 21, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 3 gold pieces (4, -3, D:3) a cursed +0 club (unseen) (5, -4, D:3) a +0 mace a +0 ring mail an orc corpse (5, -3, D:3) a +0 club (15, -1, D:3) a +0 short sword (17, -1, D:3) a +0 short sword (17, 0, D:3) a hobgoblin corpse (24, -9, D:3) 23 stones (24, -5, D:3) a giant gecko corpse (28, 2, D:3) a +0 dagger a goblin corpse (40, -10, D:3) a scroll of identify (42, -13, D:3) a +0 whip (42, -11, D:3) 16 sling bullets (42, 10, D:3) a +2 cloak (46, 12, D:3) a +0 robe (46, 17, D:3) a +0 flail