George Level 1 of the Dungeon (0, 0, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (3, -16, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (6, 39, D:1) 15 stones (8, 40, D:1) a +0 short sword (12, 3, D:1) 20 arrows (21, 21, D:1) a cursed +0 hand axe (32, -10, D:1) a +0 dagger (34, 2, D:1) 24 bolts (56, -12, D:1) a +0 club a bat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (0, 5, D:2) a +0 leather armour (4, 7, D:2) a worm corpse (5, 11, D:2) a +0 dagger (9, 20, D:2) a +0 whip (13, 11, D:2) a +0 short sword a kobold corpse