George Level 1 of the Dungeon (0, 0, D:1) 18 stones (0, 12, D:1) a +0 dagger (1, 20, D:1) a +0 hand axe (5, 13, D:1) a +0 spear (7, 35, D:1) 17 arrows (8, 1, D:1) a hobgoblin corpse (skeletalised by now) (10, 22, D:1) a +0 dagger (11, 38, D:1) 21 arrows (12, -9, D:1) a +0 robe (16, 17, D:1) a +0 whip (21, 19, D:1) 16 stones (21, 33, D:1) a +0 club (24, 14, D:1) a +0 dagger (25, 4, D:1) a +0 club (25, 17, D:1) a stone (26, 12, D:1) a stone (46, 31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed +0 club a goblin corpse (2, 0, D:2) a +0 dagger (8, -3, D:2) a hobgoblin corpse (10, 2, D:2) a potion of brilliance (13, 0, D:2) a +0 chain mail