George Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 3, D:1) a stone (5, 10, D:1) a +0 short sword 3 tomahawks (16, 17, D:1) 22 stones (19, 16, D:1) a +4 whip of freezing (25, 16, D:1) a +0 halberd (26, 9, D:1) a +0 club (27, 4, D:1) a +0 whip (28, 15, D:1) 28 stones (29, 25, D:1) 19 bolts (29, 27, D:1) a +0 club (36, -13, D:1) a +0 club (36, 10, D:1) a +0 hunting sling (41, 4, D:1) a +0 club (41, 11, D:1) a +0 spear (43, 21, D:1) a +0 club (53, 9, D:1) 16 stones (54, -13, D:1) a +0 club (54, 2, D:1) a cursed +0 club (57, 6, D:1) 16 poisoned needles (58, -15, D:1) 21 bolts Level 2 of the Dungeon (4, 8, D:2) a +0 club (12, -4, D:2) a +0 dagger (12, -3, D:2) 3 stones (13, -3, D:2) a stone (13, 6, D:2) a +0 leather armour (15, -2, D:2) a stone (21, 46, D:2) a +2 dagger of venom (24, 21, D:2) a +0 short sword 3 stones (25, 19, D:2) a +0 dagger (26, 19, D:2) 21 bolts (29, -4, D:2) a cursed +0 robe (32, 25, D:2) 12 arrows (41, 44, D:2) a bat corpse (skeletalised by now) (46, 13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (10, -4, D:3) a +0 flail a +0 ring mail (11, -4, D:3) a +0 club a +0 ring mail an orc skeleton (12, 8, D:3) 19 arrows (13, -4, D:3) a +0 club (13, 10, D:3) 24 stones (14, 0, D:3) 24 stones (21, 19, D:3) a cursed -3 short sword (35, 27, D:3) 22 stones (39, 20, D:3) 2 poisoned needles (39, 21, D:3) a poisoned needle (39, 22, D:3) a poisoned needle (39, 23, D:3) a poisoned needle (39, 24, D:3) a poisoned needle (39, 26, D:3) a +0 whip a +0 blowgun 15 poisoned needles a kobold corpse (47, 2, D:3) a +1 mace of protection an orc skeleton (49, 3, D:3) a +0 short sword (49, 4, D:3) a +0 club a +4 short sword an orc corpse (49, 5, D:3) a +0 dagger a cursed +0 robe (52, 24, D:3) 2 potions of brilliance