George Level 1 of the Dungeon (0, 0, D:1) a stone (2, -2, D:1) a stone (3, -3, D:1) a stone (4, -5, D:1) a stone (5, -7, D:1) a +0 dagger (7, 2, D:1) a +0 dagger of venom (7, 10, D:1) a +0 club (8, 1, D:1) a +0 dagger a +0 leather armour (8, 3, D:1) a +0 dagger (12, -8, D:1) a +0 dagger (13, 21, D:1) a +0 shield (14, -12, D:1) a +0 short sword (14, -6, D:1) a stone (17, 18, D:1) a +0 mace (18, 5, D:1) 19 arrows (20, 13, D:1) a +0 club (22, 13, D:1) a +0 club (25, -2, D:1) 18 stones (27, 4, D:1) a +0 spear (30, 4, D:1) a silver tomahawk (30, 13, D:1) a +0 whip (31, 4, D:1) a silver tomahawk (32, 3, D:1) a +0 spear (33, 3, D:1) a silver tomahawk (44, -13, D:1) a +0 club (44, -11, D:1) an uncursed ring of teleportation a +0 club (46, 3, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 19 stones (1, 1, D:2) a +0 club (3, -13, D:2) a +0 club (5, 3, D:2) a +0 leather armour (8, 12, D:2) a +0 club (13, 0, D:2) a cursed +0 short sword a +0 club a +0 club (24, -14, D:2) a cursed ring of teleportation (25, 9, D:2) a cursed -1 short sword (29, 36, D:2) a +0 flail (30, 2, D:2) a +0 hunting sling (45, 0, D:2) a +0 ring mail (52, 31, D:2) a stone (53, 31, D:2) a stone (54, 22, D:2) a +0 dagger a cursed +0 robe (54, 31, D:2) a stone (56, 31, D:2) a stone (58, 31, D:2) 14 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, 1, D:3) a +0 battleaxe (6, 30, D:3) a +0 club (12, 32, D:3) a +0 club (13, 16, D:3) 17 arrows (17, 21, D:3) a +0 leather armour (22, -5, D:3) a +0 flail (23, 1, D:3) a potion of brilliance (25, -4, D:3) a +0 club a cursed +0 ring mail a +0 leather armour (26, 0, D:3) a +0 trident (30, 21, D:3) 24 stones (30, 28, D:3) a +0 chain mail (35, 22, D:3) a +0 club a +0 leather armour (37, 13, D:3) a +0 scale mail (38, -12, D:3) 3 needles of confusion (39, -4, D:3) a +0 whip (42, -4, D:3) a +0 whip (42, 10, D:3) 19 sling bullets (43, 32, D:3) a +0 leather armour (50, 10, D:3) 13 gold pieces (50, 11, D:3) 10 gold pieces (51, 9, D:3) 8 gold pieces (51, 10, D:3) 13 gold pieces (51, 11, D:3) 4 gold pieces (52, 10, D:3) 15 gold pieces (52, 11, D:3) 13 gold pieces Level 4 of the Dungeon (0, 0, D:4) a +0 halberd (1, 1, D:4) a +0 dagger a +0 club a +0 short sword 5 stones (1, 2, D:4) 2 stones (1, 5, D:4) a +0 club a +0 club a +0 club a +0 club (2, 0, D:4) a +0 whip a +0 spear (2, 2, D:4) a +0 club (2, 3, D:4) a +0 hunting sling 2 stones (2, 4, D:4) a +0 club a +0 club a +0 club (5, 3, D:4) a stone (6, 3, D:4) a stone (7, -45, D:4) 23 stones (7, 3, D:4) a stone (8, 3, D:4) a stone a +0 whip (20, -18, D:4) a +0 long sword (21, 6, D:4) a +0 club (22, -1, D:4) a +0 club (22, 0, D:4) a +0 club (22, 6, D:4) a cursed -2 club a cursed -1 club (24, -32, D:4) 20 stones (24, 0, D:4) a +0 chain mail (25, -13, D:4) a +0 hunting sling 5 stones (25, -10, D:4) a stone (25, -9, D:4) 4 stones (26, -13, D:4) a cursed +0 hunting sling 22 stones (26, -8, D:4) a stone (27, -13, D:4) a +0 hunting sling a +0 hunting sling 32 stones (27, 3, D:4) a +0 club (28, -13, D:4) a stone (28, -8, D:4) a +0 club (28, -7, D:4) a +0 club a +0 club a +0 club (32, 1, D:4) a stone (34, 0, D:4) a +0 spear (34, 3, D:4) a +0 hunting sling 20 stones (37, 2, D:4) a stone (37, 6, D:4) 2 tomahawks (39, -1, D:4) a +0 club (39, 0, D:4) a +0 club (40, 6, D:4) a +0 club (40, 7, D:4) a +0 club the +5 hand axe "Usommuov" {flame, *Contam +Fly rN+ Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It protects you from negative energy. It lets you fly. It causes magical contamination when unequipped. (42, 2, D:4) a stone (45, 5, D:4) a stone (46, 5, D:4) a +0 spear (46, 6, D:4) a cursed -2 hunting sling 8 stones (52, -1, D:4) 16 stones (57, 2, D:4) a +0 club a +0 club a +0 club a +0 club a +0 club (58, 1, D:4) a +0 club a +0 club a +0 club (58, 4, D:4) a +0 club (58, 5, D:4) a cursed -1 club a +0 club a +0 club a +0 club (58, 6, D:4) a cursed -1 spear Level 5 of the Dungeon (0, 37, D:5) a +0 dire flail a +0 leather armour (15, 34, D:5) a +0 shortbow 27 arrows (16, 3, D:5) 12 poisoned needles (21, -3, D:5) a +1 long sword a +0 robe (32, 18, D:5) a +0 robe (35, 33, D:5) 16 stones (41, 38, D:5) a +0 leather armour (45, 41, D:5) a +0 club Level 6 of the Dungeon (0, 33, D:6) a +0 short sword a +0 leather armour (0, 34, D:6) a +0 dagger a +0 robe (3, 28, D:6) 12 arrows of frost (4, 10, D:6) a +0 trident a +0 chain mail (5, 8, D:6) a +0 dagger (5, 23, D:6) a +0 whip a +0 robe (15, -1, D:6) 3 poisoned bolts (15, 5, D:6) a +0 chain mail (15, 25, D:6) 14 poisoned sling bullets (17, 24, D:6) a +0 chain mail (21, -2, D:6) 17 arrows (21, -1, D:6) a cursed ring of teleportation (22, -2, D:6) a +0 falchion (22, 4, D:6) 21 stones (22, 5, D:6) 10 sling bullets (22, 49, D:6) a +0 shortbow 15 arrows (24, 39, D:6) a +0 hand axe (24, 48, D:6) 2 arrows (26, 48, D:6) 2 arrows (27, 48, D:6) an arrow (28, 22, D:6) a +0 dagger (28, 29, D:6) a +0 falchion a +0 leather armour (28, 47, D:6) an arrow (29, 28, D:6) a +0 whip (29, 29, D:6) a +0 club a +0 dagger a +0 robe a +1 quarterstaff of protection (38, 3, D:6) a +1 leather armour of fire resistance (39, -1, D:6) 3 scrolls of noise Level 7 of the Dungeon [Shop] Faaloc's Weapon Shoppe a +0 blowgun (25 gold) a +0 long sword (35 gold) a +0 great sword (65 gold) a +0 rapier (40 gold) a +0 spear (30 gold) a +0 dagger (20 gold) a +0 hand crossbow (35 gold) a cursed -2 quarterstaff (1 gold) a +0 rapier (40 gold) (0, 0, D:7) a +0 leather armour (3, -17, D:7) a +0 ring mail a +0 hand axe (5, 3, D:7) a +0 short sword (9, -32, D:7) a +0 robe (9, -15, D:7) 15 stones (9, -7, D:7) a +0 short sword (9, -6, D:7) a +0 flail (9, -5, D:7) a +0 trident (10, -9, D:7) a +0 dagger a +0 robe (24, -10, D:7) an arrow (24, -8, D:7) an arrow (25, -6, D:7) 19 arrows a +0 shortbow (26, -32, D:7) a cursed +2 long sword a +0 robe (26, -31, D:7) a +0 short sword a +0 robe (26, -4, D:7) a +0 flail (26, -3, D:7) a cursed +3 battleaxe a +0 robe (28, -21, D:7) a +0 dagger a cursed -3 dagger a +0 robe (28, -20, D:7) a cursed +0 robe a +0 morningstar (29, -21, D:7) a cursed -1 robe a +3 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe (29, -12, D:7) 7 needles of frenzy (30, -21, D:7) a +0 short sword (30, -10, D:7) a +0 short sword (36, -10, D:7) a +0 ring mail (47, -20, D:7) a +0 falchion (49, -20, D:7) 18 stones Level 8 of the Dungeon (0, 0, D:8) the +1 leather armour of Eguwk {+Fly MR++ SInv Stlth-} It affects your resistance to hostile enchantments. It lets you see invisible. It lets you fly. It makes you less stealthy. (1, 24, D:8) 16 arrows (12, 26, D:8) a +0 ring mail (21, 31, D:8) a cursed -2 scimitar (24, 11, D:8) a +0 spear (25, 10, D:8) a cursed +0 robe a +0 dagger a +0 robe a cursed +2 trident (25, 11, D:8) a +0 spear a +0 robe a +1 falchion (25, 12, D:8) a +0 flail a +0 robe a +0 long sword (25, 14, D:8) 29 sling bullets (34, -7, D:8) a +0 short sword (39, 31, D:8) 11 arrows (47, 1, D:8) a +0 long sword a +0 ring mail a +0 long sword a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) 2 potions of degeneration (9, 36, D:9) a +0 flail a +0 chain mail (10, -1, D:9) 24 bolts (10, 35, D:9) a +0 club a cursed +0 chain mail a +0 leather armour (10, 36, D:9) a +0 hand axe a +0 leather armour (11, 35, D:9) a cursed -1 dagger a +0 robe (12, -8, D:9) 5 poisoned javelins (15, -3, D:9) a +0 robe (17, -5, D:9) a +0 dagger (17, 33, D:9) a +0 plate armour (20, 7, D:9) a +0 falchion (25, 19, D:9) a +0 robe (41, -4, D:9) a scroll of noise (44, 24, D:9) a +0 leather armour (45, 24, D:9) a +0 dagger a +0 robe (46, 24, D:9) a +0 ring mail (47, 35, D:9) a +0 giant club 24 stones (50, -5, D:9) 17 sling bullets Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (11, -10, D:10) a cursed +0 leather armour (15, 15, D:10) a scroll of noise (17, -10, D:10) a +0 lajatang (23, -25, D:10) 16 poisoned needles (23, 14, D:10) an uncursed amulet of inaccuracy (24, 14, D:10) the +0 leather armour of Ecweil {rElec rF+} It protects you from fire. It insulates you from electricity. (26, -16, D:10) a +1 great mace of holy wrath a +0 chain mail (30, -5, D:10) a +0 giant club a +0 giant club (30, 6, D:10) 2 arrows of frost (31, 3, D:10) a +0 shortbow 13 arrows of frost (31, 5, D:10) an arrow of frost (31, 6, D:10) an arrow of frost (33, -24, D:10) a +0 pair of gloves (44, -28, D:10) a +0 spear (50, -25, D:10) 7 stones Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club (unseen) (0, 1, D:11) a yak corpse (0, 2, D:11) a yak corpse (still there?) a manticore corpse (still there?) (6, -9, D:11) a +0 giant club (7, -7, D:11) an uncursed staff of energy (7, 3, D:11) a book of Flames a book of Alchemy (15, -16, D:11) a +2 trident of venom (16, -16, D:11) a +0 giant club the Ecumenical Temple