George Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 0, D:1) 24 stones (6, -9, D:1) 18 stones (6, 10, D:1) 14 arrows (11, 15, D:1) 15 stones (12, -24, D:1) a stone (19, -12, D:1) a +0 whip (19, -10, D:1) a +0 club (28, -18, D:1) a +0 club (29, 17, D:1) a +0 whip (44, -28, D:1) a +0 short sword (47, -21, D:1) a +0 club (52, 13, D:1) a +0 ring mail (57, -9, D:1) a +0 whip (58, 8, D:1) a +0 whip (64, -13, D:1) a +0 whip (64, -12, D:1) a +0 dagger Level 2 of the Dungeon (2, -20, D:2) 13 stones (4, -24, D:2) 21 stones (8, -20, D:2) a +0 dagger (9, -16, D:2) a +0 short sword (14, -6, D:2) a +0 club (21, -19, D:2) a +0 dagger a +0 hunting sling 13 stones (24, -21, D:2) a stone (25, -21, D:2) a stone (26, -22, D:2) a stone (28, -23, D:2) 2 stones (32, -21, D:2) a cursed -3 club (33, -1, D:2) a +0 club a +0 club Level 3 of the Dungeon (0, 0, D:3) an adder corpse (6, 13, D:3) a +0 scale mail (7, -25, D:3) 17 gold pieces (8, -5, D:3) a bat skeleton (11, -24, D:3) 8 gold pieces (15, -14, D:3) an adder corpse (skeletalised by now) (20, 1, D:3) a goblin corpse