George Level 1 of the Dungeon (0, 0, D:1) 16 bolts (7, -9, D:1) a +0 club (7, -7, D:1) a +0 club (7, -6, D:1) a cursed -3 dagger (10, -22, D:1) a +0 leather armour (10, -19, D:1) a +0 ring mail (14, 10, D:1) a +0 club (35, -19, D:1) a +0 club (42, 10, D:1) a +0 mace (45, -24, D:1) a +0 dagger Level 2 of the Dungeon (5, 28, D:2) a +0 dagger (7, 24, D:2) a +1 hand axe of electrocution (23, 18, D:2) a +0 robe (27, -11, D:2) 30 arrows (32, 13, D:2) a +0 short sword Level 3 of the Dungeon (9, 1, D:3) a +0 whip (12, -12, D:3) a +0 hand axe (16, -29, D:3) a worm corpse (17, -37, D:3) a +0 short sword a kobold corpse (18, -34, D:3) a +0 leather armour (21, -40, D:3) a rat corpse (22, -33, D:3) an uncursed staff of summoning (22, -30, D:3) a potion of degeneration 2 scrolls of noise (25, -12, D:3) 4 stones (27, -11, D:3) a stone (29, -42, D:3) a stone an adder corpse (30, -42, D:3) a stone (31, -50, D:3) a rat corpse (31, -42, D:3) a stone (34, -42, D:3) a +0 short sword (42, -19, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) 14 gold pieces