George Level 1 of the Dungeon (9, -11, D:1) a +0 short sword (14, -39, D:1) a +0 spear (14, -26, D:1) a +0 dagger (17, -26, D:1) a +0 spear (19, -33, D:1) 19 sling bullets (24, 3, D:1) 29 stones (26, -28, D:1) a +0 dagger (29, -5, D:1) a +0 club (35, -21, D:1) 21 poisoned needles (39, -21, D:1) a +1 dagger of speed (43, -26, D:1) 14 stones (53, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (13, -16, D:2) a cursed -3 dagger a +0 animal skin a +0 helmet (13, 11, D:2) 18 stones (14, -15, D:2) a +0 dagger a +0 hunting sling 17 stones (14, -14, D:2) a +0 club a +0 club a cursed -1 club a +0 dagger (14, -13, D:2) a stone (15, 3, D:2) a +0 leather armour (16, 4, D:2) 22 stones (20, -10, D:2) a +0 club (38, 18, D:2) a +0 large shield (45, 20, D:2) a +0 whip a stone (47, 19, D:2) a stone (48, 18, D:2) a stone (49, -9, D:2) a +0 scythe a +0 robe (49, -8, D:2) an uncursed ring of loudness a potion of brilliance (49, -6, D:2) a +0 dagger (50, -21, D:2) 21 bolts (50, 15, D:2) a +0 spear (51, -20, D:2) a stone (51, 6, D:2) a +0 falchion a +0 scale mail (52, -19, D:2) a stone (52, -18, D:2) a stone (55, 7, D:2) 16 stones (57, 13, D:2) 10 poisoned sling bullets (58, -11, D:2) 14 arrows (59, 11, D:2) 7 exploding sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 0, D:3) a +0 dagger a +0 robe a +0 short sword a +0 scale mail a cursed -1 club a +0 ring mail (13, 7, D:3) a potion of degeneration (18, -7, D:3) a +0 mace (21, -6, D:3) a +4 quarterstaff of chaos a +0 cloak (24, 9, D:3) a potion of brilliance (24, 16, D:3) an uncursed amulet of dismissal (25, -21, D:3) a +0 robe (30, 25, D:3) 16 stones (33, -27, D:3) 13 stones (35, 7, D:3) 26 sling bullets (37, -15, D:3) a cursed +0 ring mail (37, -2, D:3) a stone (38, -12, D:3) a +0 club (39, -2, D:3) a stone (40, -2, D:3) a stone (51, -6, D:3) a +0 club Level 4 of the Dungeon (1, -11, D:4) a +0 mace (5, 6, D:4) a +0 dagger (16, 12, D:4) a cursed -2 long sword (20, 7, D:4) a +0 cloak (27, 22, D:4) a +0 whip (35, -2, D:4) a +0 scale mail (41, 22, D:4) a +4 halberd (46, 18, D:4) a +0 club a +0 leather armour a +0 dagger a +0 robe of cold resistance Level 5 of the Dungeon (0, 0, D:5) 19 stones (13, -20, D:5) a +0 club (19, -27, D:5) a +0 long sword (23, -15, D:5) a +1 dagger of venom a +0 mace a +0 ring mail (23, -4, D:5) a +0 flail a +0 robe (24, -27, D:5) a +0 trident (24, -15, D:5) a +0 club (26, -27, D:5) a +0 long sword (28, -8, D:5) a +0 dagger (29, 2, D:5) the cursed +1 spear of Hilaruo {flame, rF+ rN+ Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It protects you from fire. It protects you from negative energy. It has a curse placed upon it. (38, -8, D:5) 28 stones (43, 5, D:5) a +0 scale mail (44, 5, D:5) a +3 flail of holy wrath (47, -24, D:5) a +0 dagger a +0 robe (48, -24, D:5) a +0 rapier a +0 leather armour (50, -25, D:5) a wand of polymorph (9/24) (51, -33, D:5) 10 stones Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (4, 19, D:6) a +0 leather armour (6, 27, D:6) a +0 dagger a +0 robe (7, 26, D:6) a +0 dagger a +0 scale mail (13, 7, D:6) a +0 whip (14, 3, D:6) a scroll of noise (32, -3, D:6) 22 stones (45, -22, D:6) a +0 leather armour a +0 robe a +0 hand axe a +0 dagger (46, -22, D:6) a +0 leather armour a +0 club (46, -21, D:6) a +0 club (48, -2, D:6) a +0 scale mail (49, -9, D:6) a +0 spear (52, -8, D:6) a +0 leather armour (53, -11, D:6) 9 poisoned needles (62, 30, D:6) a book of Enchantments Level 7 of the Dungeon (25, 40, D:7) a +0 leather armour (28, 37, D:7) a +0 spear (29, 1, D:7) a +0 scale mail (31, 23, D:7) a +0 dagger a +0 robe (32, 6, D:7) 17 stones (32, 31, D:7) a cursed +0 whip (36, 37, D:7) 13 bolts (38, 3, D:7) a +0 quarterstaff (39, 19, D:7) a +1 mace of crushing (39, 21, D:7) a +0 spear (40, 11, D:7) a +0 giant spiked club (41, 19, D:7) a +0 falchion (41, 21, D:7) a +0 hand axe (45, 34, D:7) a scroll of noise (46, 35, D:7) a +0 morningstar (47, 20, D:7) a +0 war axe (47, 26, D:7) an uncursed staff of poison (47, 34, D:7) a +0 dagger a +0 robe (47, 35, D:7) a +2 flail of protection a +0 scale mail a +0 ring mail (58, 52, D:7) a +0 spear (60, 8, D:7) an uncursed ring of magical power (60, 14, D:7) 23 sling bullets (60, 52, D:7) an uncursed amulet of harm (65, 1, D:7) a silver tomahawk (66, -2, D:7) a +0 hand axe (66, 0, D:7) a silver tomahawk (67, 28, D:7) 24 stones (68, 26, D:7) 18 stones Level 8 of the Dungeon (0, 0, D:8) 17 sling bullets (6, -4, D:8) a +0 shortbow 10 arrows (7, -1, D:8) 2 arrows (8, 0, D:8) an arrow (10, 2, D:8) an arrow (10, 3, D:8) an arrow (11, -15, D:8) 24 sling bullets (11, 3, D:8) 2 arrows (13, 32, D:8) 17 stones (14, -9, D:8) 8 bolts of flame (16, 2, D:8) a +0 leather armour (17, -1, D:8) a cursed -2 chain mail (19, 22, D:8) 24 stones (20, 9, D:8) a +0 whip (24, 13, D:8) a +0 club (25, 28, D:8) a +0 leather armour a +0 club (26, -4, D:8) a +0 whip (27, 27, D:8) a +0 spear (27, 28, D:8) a +7 spear of piercing a +0 ring mail a +0 shield (27, 29, D:8) a +0 club (31, 13, D:8) a +0 ring mail (31, 32, D:8) a +5 ring of intelligence Level 9 of the Dungeon [Shop] Gotwuama's Jewellery Emporium a +2 ring of protection (140 gold) an uncursed amulet of rage (560 gold) an uncursed ring of sustain attributes (245 gold) the ring "Jeqoen" {MR+ Int+3} (536 gold) [ring of protection from magic] It affects your intelligence (+3). It affects your resistance to hostile enchantments. a +3 ring of strength (219 gold) the ring "Ziol" {Ice *Confuse +Blink rN++ Dex+4} (732 gold) [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. It greatly protects you from negative energy. It lets you blink. It may confuse you when you take damage. a +4 ring of dexterity (378 gold) an uncursed ring of see invisible (210 gold) (0, 0, D:9) a scroll of noise (9, -16, D:9) a +1 arbalest of flaming (10, -15, D:9) a +0 mace a +0 short sword a +0 hand axe a +0 leather armour a +0 long sword a +0 plate armour a +0 scale mail (15, -26, D:9) a +0 rapier a +0 club a +0 leather armour 3 stones a +0 short sword a +0 short sword (16, -26, D:9) a stone (17, -26, D:9) a +0 flail a +0 plate armour (17, -25, D:9) a +0 dagger a +0 robe a +0 morningstar a +0 chain mail (17, 17, D:9) a +0 robe (21, -11, D:9) a book of the Warp (24, 18, D:9) a +0 short sword a +0 chain mail (25, 19, D:9) a +0 giant club (25, 20, D:9) a +0 giant club a +0 giant club (29, -17, D:9) a potion of degeneration (29, -8, D:9) a +0 whip (30, -8, D:9) a +0 leather armour (32, -5, D:9) a +0 flail (41, 5, D:9) 13 stones (43, 19, D:9) a potion of brilliance (56, -5, D:9) a +0 giant spiked club a +0 giant club (59, -27, D:9) an uncursed amulet of harm Level 10 of the Dungeon (0, 0, D:10) a troll hide (6, -2, D:10) 22 arrows (8, -12, D:10) 7 tomahawks (8, 0, D:10) a +0 robe (9, -19, D:10) an uncursed ring of poison resistance a +3 great sword of slicing (9, 1, D:10) the +0 helmet "Ybrots" {SInv} It lets you see invisible. (10, -6, D:10) a +0 giant spiked club (11, 8, D:10) a +0 giant club (12, 7, D:10) 23 stones (17, 22, D:10) a +0 dagger (24, 12, D:10) a +0 plate armour (32, 12, D:10) a +0 spear (36, -14, D:10) a +0 morningstar (36, 17, D:10) a +0 scale mail (37, -18, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) 5 gold pieces the Ecumenical Temple