George Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, 3, D:1) a +0 club (19, -10, D:1) an uncursed amulet of harm (22, 11, D:1) a +0 robe (38, -10, D:1) a +0 club (38, 10, D:1) a +0 club (39, 21, D:1) 21 bolts (41, 11, D:1) a cursed -1 club (44, 6, D:1) a stone (55, -8, D:1) 19 stones (57, 15, D:1) a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 11 gold pieces (3, -11, D:2) a kobold corpse (5, -10, D:2) a +0 dagger a +0 animal skin (6, -8, D:2) a goblin corpse (9, -14, D:2) a +0 dagger a giant gecko corpse (9, -13, D:2) a giant newt corpse (19, -8, D:2) a +3 scythe of venom a +0 robe (20, -10, D:2) a worm corpse (36, -14, D:2) a +0 spear