George Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 10, D:1) a +0 club (4, -3, D:1) a cursed +0 buckler (4, 10, D:1) a +0 dagger (4, 12, D:1) a +0 hand axe (25, 34, D:1) a stone (26, 32, D:1) a +0 dagger (27, 34, D:1) a stone (29, 33, D:1) 2 stones a +0 dagger (30, 34, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 7, D:2) a +0 dagger (9, 6, D:2) 19 sling bullets (21, -3, D:2) a +0 leather armour (23, 1, D:2) 14 bolts (25, 7, D:2) 8 sling bullets of flame (25, 14, D:2) a +0 club (27, 0, D:2) 13 stones (28, -8, D:2) a +0 vampiric spear (30, -4, D:2) an uncursed amulet of harm a +0 scale mail a +0 flail (34, 3, D:2) 9 sling bullets (42, 13, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (2, -3, D:3) a cursed +0 leather armour (7, 0, D:3) a +0 trident a +0 leather armour (7, 1, D:3) a +0 short sword (8, -3, D:3) a stone (8, 0, D:3) 2 stones (9, -19, D:3) a +3 leather armour (10, -10, D:3) 14 poisoned arrows (18, 0, D:3) a +0 dagger (31, -14, D:3) a +0 robe (34, 25, D:3) a book of Changes a potion of mutation (35, 26, D:3) a +0 animal skin (36, 8, D:3) a stone (36, 12, D:3) 2 stones (36, 25, D:3) a +0 animal skin (37, 25, D:3) a cursed +0 animal skin (37, 26, D:3) a +0 giant club (40, -11, D:3) a +0 dagger (42, 17, D:3) a +0 hand axe a +0 ring mail (43, 0, D:3) 10 stones (44, 7, D:3) 3 stones (44, 29, D:3) a +0 club (45, 4, D:3) 6 stones (45, 19, D:3) 16 stones (46, -3, D:3) a cursed +0 club (47, 1, D:3) a book of the Earth (47, 25, D:3) a +0 short sword (49, 1, D:3) a +0 dagger (51, 31, D:3) 17 stones (54, -9, D:3) a +0 hand axe (54, 32, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 whip of freezing the big kobold corpse of Pikel (skeletalised by now) (3, 13, D:4) a +0 dagger (unseen) (4, 13, D:4) a +0 club (unseen)