George Level 1 of the Dungeon (3, 10, D:1) 18 stones (11, 11, D:1) a +0 leather armour (17, 18, D:1) a +0 club (22, 12, D:1) 8 stones (26, -2, D:1) a +0 club (28, 5, D:1) a +0 robe (29, 12, D:1) a +0 scale mail (29, 21, D:1) 16 stones (32, 21, D:1) a +0 club (36, 36, D:1) a +0 club (40, -8, D:1) a cursed -2 dagger (42, -1, D:1) a +0 mace (48, 36, D:1) a +0 club (60, 38, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (11, 5, D:2) a +0 club (12, 5, D:2) 3 stones (20, 29, D:2) an uncursed staff of cold (22, 28, D:2) a +0 mace (24, 1, D:2) a +0 mace (28, 17, D:2) a +0 club (32, 27, D:2) a +0 dagger (33, 13, D:2) a +0 robe (40, 25, D:2) 19 arrows Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (3, -2, D:3) a cursed +0 short sword a kobold corpse (skeletalised by now) (4, -4, D:3) a +0 dagger (6, 10, D:3) a rat corpse (skeletalised by now) (7, -1, D:3) 15 stones (20, 2, D:3) an orc corpse (skeletalised by now) (23, 1, D:3) a +3 short sword (unseen)