George Level 1 of the Dungeon (0, 0, D:1) 2 stones (3, 2, D:1) 3 stones (7, 43, D:1) 19 stones (14, 18, D:1) 23 bolts (22, 22, D:1) a stone (22, 23, D:1) a +0 ring mail (24, 22, D:1) a +0 scale mail a +0 club (26, 20, D:1) a stone (27, 16, D:1) 21 stones (28, 18, D:1) a +0 dagger 2 stones (31, 9, D:1) a +0 buckler (32, 9, D:1) a +0 ring mail (34, 48, D:1) 14 stones (35, 40, D:1) a +0 short sword (35, 47, D:1) a +0 short sword (36, 47, D:1) a cursed -1 club (43, 21, D:1) a +0 club (49, 13, D:1) 18 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 23, D:2) a +0 spear a +0 spear (3, -24, D:2) a +0 club (4, 22, D:2) a +0 spear (6, 0, D:2) a +0 club (6, 10, D:2) 10 stones (7, -23, D:2) 32 sling bullets (10, 19, D:2) a +0 spear (25, -12, D:2) a +0 dagger (26, 10, D:2) a cursed +0 short sword (26, 22, D:2) a +0 club (31, 9, D:2) a stone (33, -16, D:2) a +0 leather armour (34, 19, D:2) a +0 robe (40, -4, D:2) a +0 club (43, 10, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -5, D:3) a throwing net (1, 1, D:3) a +0 leather armour a +0 dagger a +0 ring mail a +0 flail (1, 5, D:3) a +0 chain mail (2, 15, D:3) a cursed -1 whip (6, 21, D:3) a +0 flail a +0 club (15, -9, D:3) a cursed -3 dagger (16, 17, D:3) a +0 buckler (17, 17, D:3) 5 tomahawks (19, 5, D:3) a +0 dagger (19, 30, D:3) a +0 helmet (23, 12, D:3) a +0 flail (24, 15, D:3) 19 stones (26, 9, D:3) a +0 spear (31, 1, D:3) a poisoned needle (32, 2, D:3) a poisoned needle (32, 3, D:3) 2 poisoned needles (32, 20, D:3) a cursed +0 chain mail (33, 3, D:3) a +0 chain mail (33, 4, D:3) 17 poisoned needles a +0 blowgun (33, 25, D:3) a +0 club (38, 23, D:3) a book of Spatial Translocations (40, 5, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) 17 steel sling bullets (7, 28, D:4) a +0 short sword (15, 32, D:4) 10 sling bullets of flame Level 5 of the Dungeon (0, 0, D:5) 15 sling bullets (6, -6, D:5) 10 stones (17, -22, D:5) a +0 ring mail (18, 10, D:5) 12 stones (22, -20, D:5) a +0 hand axe a +0 club (22, 10, D:5) 23 arrows (23, 10, D:5) 17 stones (25, -15, D:5) a +0 mace (25, -5, D:5) 16 stones (29, -15, D:5) 22 bolts (33, -20, D:5) a +0 giant club (37, -14, D:5) a +0 robe a +0 dagger (39, 0, D:5) 21 stones (47, 1, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (9, 38, D:6) a +0 flail (14, 43, D:6) a +0 hat (34, 24, D:6) a +0 mace a +0 leather armour (34, 26, D:6) a +0 short sword (34, 27, D:6) a +0 dagger a +0 robe (36, 4, D:6) a +0 spear a +0 flail (36, 5, D:6) a +0 flail a +0 spear (43, -8, D:6) a cursed +0 pair of boots (43, 33, D:6) a +0 ring mail (43, 34, D:6) 20 stones (43, 43, D:6) a +1 hat (44, 36, D:6) 22 bolts (55, -3, D:6) 14 sling bullets (55, 34, D:6) a tomahawk (55, 35, D:6) a tomahawk (55, 36, D:6) a tomahawk (55, 37, D:6) a tomahawk (56, 40, D:6) a +0 club a +0 club a +0 dagger a +0 robe (56, 41, D:6) a cursed -2 trident 18 bolts (56, 42, D:6) a +0 whip (56, 43, D:6) a +0 rapier Level 7 of the Dungeon [Shop] Laar's Book Emporium a book of Flames (455 gold) a book of Necromancy (390 gold) a book of Geomancy (455 gold) a book of Maledictions (325 gold) a book of Cantrips (260 gold) Xemoka's Collected Works on the Frostbite (856 gold) Spells Type Level a - Freeze Ice 1 b - Ozocubu's Armour Charms/Ice 3 c - Summon Ice Beast Ice/Summoning 4 d - Bolt of Cold Conjuration/Ice 6 e - Ozocubu's Refrigeration Ice 6 the Tome of the Mountains (585 gold) Spells Type Level a - Sandblast Earth 1 b - Leda's Liquefaction Hexes/Earth 4 c - Petrify Transmutation/Earth 4 d - Lee's Rapid Deconstruction Earth 5 a book of Conjurations (390 gold) a book of Transfigurations (715 gold) (0, 0, D:7) a +0 leather armour (7, -6, D:7) a +0 plate armour (17, -27, D:7) a +0 long sword (19, 8, D:7) 17 poisoned needles (20, -15, D:7) a +1 hat (22, -13, D:7) a +1 spear of distortion (23, -13, D:7) a +0 trident (23, -8, D:7) a +0 whip (23, 2, D:7) a +0 shield (24, -14, D:7) a +1 antimagic spear a +0 scale mail (25, -14, D:7) a +0 flail (26, -1, D:7) a +0 dagger 20 sling bullets (27, -1, D:7) a stone (28, -17, D:7) a +0 spear (32, -1, D:7) a +0 long sword (34, -1, D:7) 8 poisoned needles Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (7, -1, D:8) a +0 whip a +0 leather armour (10, -36, D:8) a +0 leather armour (13, -1, D:8) 12 arrows of flame (21, -14, D:8) a +0 ring mail (21, -13, D:8) 25 sling bullets of flame (22, -41, D:8) 4 poisoned needles (24, -32, D:8) a +1 scythe of protection (24, -16, D:8) a +0 dagger a +0 robe (24, -15, D:8) a cursed +0 club a +1 dagger of holy wrath (25, -39, D:8) a +0 quarterstaff (30, -23, D:8) 12 arrows (37, -11, D:8) a +0 robe (43, -24, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a plain deck of summoning (1, 8, D:9) a +2 ring mail of positive energy (4, 13, D:9) a +0 leather armour (8, -5, D:9) a +0 leather armour (8, 20, D:9) a +0 robe (14, 8, D:9) a +0 leather armour (14, 33, D:9) a +0 trident (15, 8, D:9) a +0 flail a +0 mace (19, -2, D:9) 16 poisoned arrows (22, 18, D:9) 20 sling bullets (23, 25, D:9) a +0 flail (29, 27, D:9) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (31, 14, D:9) 20 stones (34, 12, D:9) a +0 dagger (47, 6, D:9) 10 stones (54, 7, D:9) 22 sling bullets Level 10 of the Dungeon (0, 0, D:10) 18 stones (1, -3, D:10) a potion of magic a potion of mutation 4 scrolls of amnesia (1, 12, D:10) a stone (4, 9, D:10) a stone (5, 8, D:10) a +0 club a kobold corpse (skeletalised by now) (5, 9, D:10) a +0 club a +0 club a +0 club (6, -21, D:10) a +0 dagger (10, -8, D:10) 13 sling bullets (11, -9, D:10) 14 sling bullets (12, 4, D:10) a +0 quarterstaff (15, -22, D:10) a +0 trident (15, 19, D:10) a +0 war axe a +0 plate armour a cursed +0 club (16, -22, D:10) a +0 whip a +0 robe (16, 18, D:10) a +1 dagger of venom a cursed +0 robe a +0 dagger a +0 robe (16, 23, D:10) a +0 battleaxe a +0 ring mail (17, -22, D:10) a +0 short sword a +0 scale mail (17, -5, D:10) a +0 robe (17, 20, D:10) a cursed -2 trident a +0 leather armour (21, -22, D:10) a +0 quarterstaff (21, 8, D:10) a +2 hat (26, -11, D:10) a cursed -3 dagger (31, 23, D:10) a +0 giant club a +0 giant spiked club (42, -16, D:10) a +0 rapier (47, 18, D:10) 19 arrows (49, -15, D:10) a +0 spear (50, -14, D:10) a cursed +0 ring mail (50, 22, D:10) a +0 leather armour (51, -5, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) 17 stones (11, -2, D:11) a +0 giant spiked club a hill giant corpse (skeletalised by now) (24, -2, D:11) a +0 giant spiked club (40, 20, D:11) 27 arrows (41, 13, D:11) a +0 giant club (unseen) (45, 18, D:11) a wand of paralysis (7/24) the Ecumenical Temple