George Level 1 of the Dungeon (0, 0, D:1) 13 stones (6, -29, D:1) a +0 club (11, -27, D:1) a +0 short sword (13, -7, D:1) a stone (14, -4, D:1) a stone (15, -22, D:1) a +0 dagger (15, -4, D:1) a stone (15, -2, D:1) a stone (22, -1, D:1) a +0 mace (25, -16, D:1) a +0 club (28, -29, D:1) 16 stones a +0 scale mail (41, 16, D:1) a goblin corpse (skeletalised by now) (42, 16, D:1) a goblin corpse (skeletalised by now) (53, -5, D:1) a cursed -3 club Level 2 of the Dungeon (0, 0, D:2) 13 stones (2, 11, D:2) an adder skeleton a rat corpse (skeletalised by now) (4, 10, D:2) a bat skeleton (5, 10, D:2) a stone (6, 10, D:2) 6 stones (6, 11, D:2) a stone (8, 15, D:2) a bat skeleton (9, 7, D:2) a stone (10, 5, D:2) a +3 dagger of venom a +0 hunting sling 9 stones (13, 3, D:2) 14 stones