George Level 1 of the Dungeon (0, 0, D:1) 6 tomahawks (0, 21, D:1) a +0 hand axe (10, -10, D:1) a +0 club (13, 3, D:1) 5 tomahawks (17, 13, D:1) a stone (18, 13, D:1) a stone (18, 15, D:1) a stone (25, 13, D:1) 18 arrows (35, 28, D:1) a +0 ring mail (48, -3, D:1) a +0 dagger a +0 dagger (50, 7, D:1) a cursed -3 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 30, D:2) 3 stones (7, 27, D:2) 16 arrows (7, 30, D:2) a stone (8, 8, D:2) 13 bolts (8, 30, D:2) a stone (19, 23, D:2) a +0 leather armour (20, 2, D:2) a +0 dagger (21, 2, D:2) a stone (21, 3, D:2) a stone (21, 11, D:2) a +0 ring mail (28, 28, D:2) a cursed -1 club (30, 32, D:2) 4 large rocks (32, 2, D:2) a stone (33, 1, D:2) a stone (34, 0, D:2) a stone (39, 5, D:2) a stone (40, 6, D:2) a stone (40, 7, D:2) 17 stones (41, 7, D:2) a stone (42, 10, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +2 spear of venom (0, 1, D:3) a +0 flail (3, 9, D:3) a giant gecko corpse a jackal corpse (4, 29, D:3) a +0 club (7, -19, D:3) a +0 trident a +0 ring mail (7, 37, D:3) 22 arrows (8, 40, D:3) 26 stones (9, -19, D:3) a goblin corpse (11, 16, D:3) a book of Flames (11, 20, D:3) a +0 club (12, 4, D:3) a +0 dagger of venom (15, -7, D:3) a giant gecko corpse (17, 22, D:3) 24 sling bullets (20, 11, D:3) a +0 club a +0 dagger a +0 club a cursed -3 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (21, 11, D:3) a +0 club (21, 12, D:3) a +0 club a goblin corpse (skeletalised by now) (21, 13, D:3) a +0 club a +0 club a +0 club a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (21, 14, D:3) a +0 spear a +0 animal skin a +0 helmet (24, 31, D:3) a +1 helmet (33, 7, D:3) a +0 hunting sling (36, 15, D:3) 16 stones