George Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (8, -15, D:1) a +0 robe (10, -12, D:1) a +0 club (16, -17, D:1) a +0 hand axe (24, -6, D:1) 24 sling bullets (26, -3, D:1) a +0 mace (28, -2, D:1) a +0 halberd (33, 4, D:1) a +0 ring mail (40, 5, D:1) a +0 leather armour (50, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 13 arrows (2, 18, D:2) 12 stones (5, 3, D:2) a bat corpse (6, 35, D:2) 16 bolts (12, 15, D:2) a +0 spear (17, 30, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (21, 2, D:2) a jackal corpse (skeletalised by now) (24, 16, D:2) a +0 scale mail (35, 18, D:2) 8 stones