George Level 1 of the Dungeon (4, -8, D:1) 21 arrows (7, -32, D:1) a +0 club (10, -11, D:1) a +0 club (17, -5, D:1) 13 bolts (18, -26, D:1) a +0 dagger (19, -21, D:1) a +0 mace (20, -20, D:1) a +0 hunting sling (24, -35, D:1) a +0 dagger (27, -3, D:1) a cursed +0 club (29, -26, D:1) a +0 hunting sling (30, -20, D:1) a +0 club (30, -7, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (2, 26, D:2) a +0 leather armour (4, -18, D:2) a stone (7, -18, D:2) 16 stones a +0 hunting sling (7, -17, D:2) a jackal corpse (8, -15, D:2) a +0 club a hobgoblin corpse (9, 17, D:2) a +0 dagger (13, -5, D:2) a +0 leather armour (14, -2, D:2) a +0 club (15, 29, D:2) 19 stones (19, -9, D:2) a +0 club (20, 7, D:2) a +0 rapier (21, -15, D:2) a stone (21, -14, D:2) a +0 hunting sling 15 stones (21, -13, D:2) a stone a +0 club a +0 club (21, -11, D:2) a stone (21, -9, D:2) 4 stones (25, 33, D:2) 14 poisoned needles (27, 19, D:2) 11 stones (36, 36, D:2) a +0 dagger (55, -17, D:2) a +0 short sword (57, -8, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, 8, D:3) a cursed -3 dagger (10, 4, D:3) a +2 dagger of venom (unseen) (11, 6, D:3) a +0 flail of protection (still there?) a hobgoblin corpse (skeletalised by now) (still there?) (20, 34, D:3) a cursed -1 club a +0 hunting sling 9 stones (23, -8, D:3) 12 stones (27, -16, D:3) a stone (29, -16, D:3) 10 bolts (30, -15, D:3) a +0 dagger (44, 20, D:3) a +0 club a +0 dagger a +0 dagger a +0 ring mail a +0 falchion a +0 ring mail (52, 20, D:3) a +0 leather armour (56, 20, D:3) a +0 dagger