George Level 1 of the Dungeon (1, 9, D:1) a +0 short sword (2, 6, D:1) a stone (2, 7, D:1) 21 stones (2, 9, D:1) a +2 hand axe of flaming a +0 ring mail (4, -27, D:1) a +0 dagger (19, -12, D:1) a +0 hunting sling (21, -31, D:1) a +0 short sword (21, 6, D:1) a +0 hand axe (21, 15, D:1) a +0 whip (30, 5, D:1) a stone (32, 21, D:1) a +0 club (34, -32, D:1) a +0 leather armour (35, -16, D:1) a +0 club (43, -9, D:1) a +0 robe (44, -9, D:1) a +0 hunting sling (48, -5, D:1) 12 sling bullets (51, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 19 arrows (5, 18, D:2) 18 bolts (5, 24, D:2) a +0 dagger (5, 25, D:2) a +0 dagger (9, 16, D:2) 9 stones (26, 15, D:2) a +0 long sword (29, 3, D:2) a +0 robe (33, 9, D:2) 21 stones (34, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 10, D:3) a cursed +0 chain mail (11, 14, D:3) a stone (12, 13, D:3) 2 stones (13, 10, D:3) a +0 club a +0 ring mail (13, 25, D:3) 19 stones (18, 13, D:3) a +0 long sword (20, 12, D:3) a +0 club (25, 32, D:3) a +0 mace (26, 1, D:3) a +2 ring mail of cold resistance (26, 33, D:3) a +3 quarterstaff of chaos (31, 9, D:3) a +0 robe (33, -2, D:3) a +0 mace a +0 club a +0 mace (37, 17, D:3) a +0 club (38, 21, D:3) a +0 helmet (47, 33, D:3) a +0 trident