George Level 1 of the Dungeon (0, 0, D:1) a stone (2, -18, D:1) a stone (3, -18, D:1) a stone (4, 2, D:1) a +0 whip (7, -13, D:1) a +0 dagger (13, -20, D:1) a +0 dagger (15, -33, D:1) a +0 scale mail (15, -31, D:1) a +0 ring mail (17, -33, D:1) a +0 club (20, 0, D:1) 13 sling bullets (21, 10, D:1) a +0 short sword (23, -1, D:1) a +0 ring mail (24, -20, D:1) 19 stones (30, -31, D:1) a +0 dagger (31, -36, D:1) a +0 club (32, -3, D:1) a stone (33, -4, D:1) a cursed -1 dagger (34, -11, D:1) 25 stones (49, -7, D:1) 17 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 hunting sling 8 stones a plain deck of wonders (2, 0, D:2) a cursed -2 club a cursed -2 club (3, -1, D:2) a stone (4, -1, D:2) a stone (5, 0, D:2) a stone (11, -3, D:2) a +0 short sword (11, -2, D:2) a +0 robe (11, 17, D:2) a +0 scale mail (16, 0, D:2) a cursed -1 club (17, 1, D:2) an uncursed amulet of harm (26, 8, D:2) a +0 giant club (29, -1, D:2) a +0 club (29, 1, D:2) a +0 buckler (31, -15, D:2) a +0 spear (32, -1, D:2) a +0 club (40, 16, D:2) 14 sling bullets (43, 10, D:2) 18 stones (44, 5, D:2) a +0 club (46, -3, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 4 curare-tipped needles (3, 18, D:3) a +0 club (4, 6, D:3) a +0 short sword (7, 27, D:3) a +0 club (12, 3, D:3) a +0 short sword (14, -2, D:3) a +0 hand axe (22, 22, D:3) a +1 helmet (23, -8, D:3) 8 sling bullets (29, -10, D:3) a +0 long sword (29, 19, D:3) a +0 club (30, 10, D:3) a +0 club (31, 11, D:3) 2 stones (33, 11, D:3) a stone (34, 0, D:3) a stone (36, -10, D:3) a +0 spear (36, -2, D:3) 2 stones (37, 12, D:3) 15 stones (37, 19, D:3) a +0 club (38, 17, D:3) 21 arrows (39, 17, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (39, 18, D:3) a +0 short sword (40, -6, D:3) a +0 dagger (40, 1, D:3) a +0 spear (42, 14, D:3) a +0 scale mail (43, 0, D:3) a +0 ring mail (44, 1, D:3) a +0 whip (61, -5, D:3) a +0 club (62, -4, D:3) a +0 club a +0 club a +0 dagger a +0 giant spiked club a +0 club a cursed -2 club a +0 dagger Level 4 of the Dungeon [Shop] Tuskeptu's Antique Weapon Emporium the +7 hunting sling of Terra Nullius {flame, +Fly} (1076 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you fly. a +0 battleaxe (149 gold) a +0 dagger (46 gold) a +0 flail (80 gold) a +0 trident (80 gold) a +0 short sword (69 gold) a +0 long sword (80 gold) a +0 lajatang (345 gold) a +0 shortbow (69 gold) a +0 club (23 gold) a +0 trident (80 gold) a +0 war axe (80 gold) (0, 0, D:4) a +0 robe (5, 11, D:4) a +0 dagger (5, 15, D:4) a +0 dagger a +0 leather armour (5, 16, D:4) a +0 mace (22, 5, D:4) a cursed -1 spear (23, 5, D:4) a +0 spear (25, 5, D:4) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (25, 37, D:4) a +0 club (26, -1, D:4) a +0 short sword (26, 5, D:4) a +0 club (28, 26, D:4) 25 stones (29, 41, D:4) 17 sling bullets (31, 31, D:4) a +0 dagger (33, 5, D:4) a +0 falchion a +0 chain mail a +0 flail (34, 5, D:4) a +0 trident a +0 scale mail (35, 1, D:4) 18 stones (37, -6, D:4) a wand of enslavement (10/24) (37, 4, D:4) a +0 great sword (38, 28, D:4) a +0 hunting sling (41, 24, D:4) a throwing net (41, 25, D:4) a +0 whip a cursed -1 whip (41, 26, D:4) a +0 whip a +0 leather armour (41, 27, D:4) a +0 spear (47, 20, D:4) a +0 hand axe (48, 1, D:4) a +0 giant spiked club (49, 21, D:4) a +0 giant spiked club (54, 3, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Puxkaerr's Weapon Emporium a +0 flail (42 gold) a +0 dagger (24 gold) a +0 rapier (48 gold) a +0 war axe (42 gold) a +0 dagger (24 gold) the +7 greatsling of Aroschiod {freeze, rPois Str+2 Dex+2} (979 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It affects your dexterity (+2). It protects you from poison. a +6 shortbow of freezing (448 gold) a +1 hand axe of electrocution (174 gold) a +0 hand axe (36 gold) a cursed +0 spear (24 gold) (0, 0, D:5) 16 sling bullets (6, 4, D:5) a +0 short sword (12, -21, D:5) a +0 short sword (12, 4, D:5) a +0 scale mail a +0 hand axe (30, -24, D:5) 21 bolts (30, -13, D:5) the +9 Staff of Wucad Mu {channel} Level 6 of the Dungeon (0, 0, D:6) a cursed +0 ring mail (10, -44, D:6) a tomahawk (10, -6, D:6) a +0 spear (11, -44, D:6) a tomahawk (12, -44, D:6) a tomahawk (16, -44, D:6) a +0 club (16, -43, D:6) a +0 short sword a +0 leather armour a +0 club a tomahawk a +0 ring mail (17, -43, D:6) a +0 mace a +0 chain mail (18, -43, D:6) a +0 hand axe (20, -19, D:6) a +1 long sword (21, -20, D:6) a +0 dagger (23, -10, D:6) a +0 leather armour (29, -10, D:6) 15 stones (30, 5, D:6) a +0 lajatang (33, 4, D:6) a -4 ring of dexterity (40, -30, D:6) a +0 short sword (42, -34, D:6) a +0 dagger a +0 robe (43, -2, D:6) 16 sling bullets (44, -9, D:6) a +0 long sword (47, -28, D:6) a +0 robe (50, -26, D:6) a +0 mace (51, -27, D:6) a +0 plate armour (52, -27, D:6) the +5 ring mail "Utexkah" {rC+ Dex+2 Stlth+} It affects your dexterity (+2). It protects you from cold. It makes you more stealthy. Level 7 of the Dungeon (0, 0, D:7) a +0 whip (5, -1, D:7) 17 stones (13, -31, D:7) 2 potions of ambrosia 2 potions of brilliance (24, -8, D:7) a +0 leather armour (40, 12, D:7) a +0 giant club (44, 14, D:7) 20 sling bullets (46, -23, D:7) 25 sling bullets (48, -23, D:7) a +0 flail (49, -20, D:7) a +0 flail a +0 leather armour (50, -21, D:7) a +0 dire flail (50, 17, D:7) 15 stones (51, -20, D:7) a -2 plate armour a +2 rapier of venom (59, -4, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a wand of polymorph (10/24) (2, -15, D:8) a book of Debilitation (4, -19, D:8) a +0 club (5, 15, D:8) a +1 scimitar a +0 robe a +2 mace a +0 robe (7, 2, D:8) 7 bolts (8, -4, D:8) a +0 flail (11, -9, D:8) a +1 dagger of chaos a +0 robe (11, 7, D:8) a +0 broad axe (13, -24, D:8) an arrow (13, -23, D:8) 2 arrows (13, -21, D:8) a +0 shortbow 10 arrows (15, -25, D:8) 23 poisoned needles (16, -10, D:8) a +0 leather armour (16, 17, D:8) a +0 robe (23, -9, D:8) a +0 flail (23, 16, D:8) a +0 mace a +0 robe (31, 3, D:8) a +0 chain mail a +0 dire flail (32, 3, D:8) a +0 dagger a cursed +0 leather armour (33, 3, D:8) a +0 short sword (33, 7, D:8) a stone (34, 3, D:8) a +0 robe a cursed +0 battleaxe (35, 11, D:8) a +0 falchion (36, -6, D:8) 3 stones a +0 short sword (36, -4, D:8) a +0 short sword (37, -4, D:8) 2 stones (39, -6, D:8) a wand of draining (4/15) (43, -18, D:8) a +1 dire flail of freezing a +0 leather armour a +1 spear a +0 animal skin Level 9 of the Dungeon (0, 0, D:9) 3 stones (0, 2, D:9) a +0 hand axe of flaming (0, 3, D:9) a stone (0, 7, D:9) a stone (8, -2, D:9) a +0 spear (8, 3, D:9) a +0 halberd (8, 9, D:9) an uncursed ring of loudness (10, 12, D:9) a +0 giant club (15, 2, D:9) 24 stones (22, 5, D:9) an arrow (23, 22, D:9) a +0 robe (24, 5, D:9) a +0 shortbow 23 arrows (27, 50, D:9) a +0 falchion (28, -3, D:9) a +0 quarterstaff (29, 23, D:9) 6 stones (31, 5, D:9) a +0 scale mail (32, 19, D:9) a +0 ring mail a +0 short sword a +0 club (33, 19, D:9) a +0 short sword (35, 22, D:9) a +0 quarterstaff (37, 29, D:9) 29 stones (43, 14, D:9) a +0 giant club (46, 24, D:9) a cursed +0 leather armour (48, 25, D:9) 8 bolts of flame (53, 39, D:9) 14 poisoned needles Level 10 of the Dungeon [Shop] Onaiguoh's Antique Armour Shoppe a +0 ring mail (72 gold) the cursed +1 scale mail "Poses" {*Corrode +Inv +Fly rPois} (372 gold) It protects you from poison. It lets you turn invisible. It lets you fly. It may corrode your equipment when you take damage. It has a curse placed upon it. a +0 ring mail (72 gold) a +0 ring mail (72 gold) a +1 scale mail of poison resistance (234 gold) a +0 chain mail (81 gold) a +0 robe (12 gold) a +0 chain mail (81 gold) a +0 plate armour (414 gold) a +0 pair of gloves (81 gold) (0, 0, D:10) a +0 shortbow 16 poisoned arrows (2, 0, D:10) a poisoned arrow (3, -1, D:10) a poisoned arrow (3, 1, D:10) a poisoned arrow (5, -26, D:10) 14 stones (5, -19, D:10) a +0 robe a +0 dagger a +0 ring mail a cursed -2 war axe (5, -18, D:10) a +0 plate armour a cursed -1 short sword (6, -19, D:10) a +0 mace (19, 2, D:10) a +0 trident (23, -38, D:10) a +0 chain mail (38, 1, D:10) a +0 scale mail (43, -14, D:10) a +0 buckler (54, 7, D:10) a cursed -3 flail Level 11 of the Dungeon (0, 0, D:11) a wand of random effects (25/48) (3, -16, D:11) a +0 ring mail (4, -15, D:11) a +0 plate armour a +0 hand axe (6, -23, D:11) a +0 chain mail (11, -15, D:11) a +0 flail (12, -15, D:11) a +0 club a +0 ring mail (17, -11, D:11) 6 large rocks (22, 0, D:11) a +0 giant club (30, -25, D:11) a piece from Xom's chessboard (30, -19, D:11) a Fen Folio (38, 14, D:11) a throwing net (41, -11, D:11) a +0 shortbow 12 arrows (44, -11, D:11) an arrow (46, -11, D:11) an arrow (46, 15, D:11) a +0 robe (47, -11, D:11) an arrow Level 12 of the Dungeon [Shop] Ruavyze's Antique Armour Boutique a +1 ring mail of fire resistance (496 gold) a +0 steam dragon armour (1240 gold) a +2 ring mail of cold resistance (651 gold) a +1 leather armour of fire resistance (434 gold) a +0 leather armour (62 gold) a +0 leather armour (62 gold) (0, 0, D:12) an uncursed ring of sustain attributes (5, -35, D:12) a +0 dagger (7, -4, D:12) a +0 broad axe (8, -14, D:12) a +0 dagger a +0 robe (8, -13, D:12) a +0 short sword a +0 falchion a cursed +0 leather armour (8, -12, D:12) a +0 leather armour (11, -12, D:12) a +0 mace (12, -12, D:12) a +0 hand axe a +0 mace (15, -40, D:12) a +0 cloak (16, -33, D:12) a +0 dagger a +0 club a +2 mace of crushing a cursed +0 ring mail a +0 leather armour the +8 mace "Hell-Harrower" {drain, +Fly rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It lets you fly. The Shining One disapproves of the use of such an item. a +0 leather armour (17, -32, D:12) a +0 dagger a +0 robe (18, -6, D:12) 16 stones (21, -4, D:12) a +0 short sword (26, -25, D:12) a +0 dagger a +0 scale mail (26, -24, D:12) a +0 dagger a +0 club a +0 chain mail a +0 dagger a cursed +0 robe (30, -7, D:12) a +0 morningstar (32, -20, D:12) a +0 trident (34, -43, D:12) 14 stones (35, -15, D:12) a +0 war axe a +0 plate armour (36, 9, D:12) an arrow (37, 4, D:12) an arrow (37, 12, D:12) a +0 robe a +0 great sword a +0 great sword a +0 chain mail (37, 13, D:12) an arrow a +0 giant club (37, 16, D:12) an arrow (38, 9, D:12) 2 arrows (38, 11, D:12) a +0 plate armour a +0 glaive (39, 2, D:12) an arrow (39, 10, D:12) an arrow a +0 robe a +0 giant club (39, 17, D:12) 13 arrows a +0 shortbow (40, 9, D:12) a +0 dagger (40, 15, D:12) 2 arrows (41, 8, D:12) a +0 falchion (56, -20, D:12) a +0 giant spiked club (64, -14, D:12) a scroll of remove curse (64, -12, D:12) a scroll of amnesia (65, -15, D:12) 23 gold pieces (65, -13, D:12) the +6 dagger of Defence {pierce, rF+} It inflicts extra damage upon your enemies. It protects you from fire. (65, -11, D:12) a +0 chain mail (66, -14, D:12) 10 gold pieces (66, -12, D:12) 25 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (9, 29, Lair:1) a +0 scimitar (12, 24, Lair:1) a book of Callings (40, 2, Lair:1) a cursed -2 dagger (43, 1, Lair:1) a +0 chain mail (63, 9, Lair:1) 3 potions of degeneration Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (5, 16, Lair:2) a +0 scale mail (6, -17, Lair:2) 25 sling bullets (6, 7, Lair:2) 20 sling bullets (14, -21, Lair:2) 4 tomahawks (17, -29, Lair:2) a manual of Ice Magic a manual of Ice Magic an uncursed ring of ice (25, -28, Lair:2) a +0 mace (28, -26, Lair:2) a +0 leather armour (29, -25, Lair:2) a scroll of immolation Level 3 of the Lair of Beasts (0, 0, Lair:3) a book of Necromancy (5, 45, Lair:3) 13 silver bolts (25, 21, Lair:3) a +0 demon whip of electrocution (26, 30, Lair:3) an uncursed ring of magical power (27, 9, Lair:3) a +0 long sword (28, 29, Lair:3) a +0 robe (39, 18, Lair:3) a +1 ring of protection (41, 29, Lair:3) 13 arrows (43, 11, Lair:3) a wand of fire (0/15) (46, -6, Lair:3) a +3 ring of strength (50, 31, Lair:3) 22 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 dagger of venom (1, -20, Lair:4) 6 arrows (15, -17, Lair:4) a +0 scale mail of magic resistance (15, 3, Lair:4) a book of Frost (16, -1, Lair:4) a potion of lignification a +0 plate armour of magic resistance (16, 0, Lair:4) a scroll of amnesia (19, 6, Lair:4) a +0 robe (23, -9, Lair:4) a +0 scythe (26, -33, Lair:4) a +0 robe (27, -29, Lair:4) a +0 spear (30, -23, Lair:4) 24 stones (35, -18, Lair:4) a +0 spear (54, -9, Lair:4) a +0 ring mail (59, -34, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of immolation (6, 1, Lair:5) a +0 hand crossbow (6, 2, Lair:5) a giant frog corpse (22, -40, Lair:5) a death yak corpse (skeletalised by now) (22, 7, Lair:5) a hog corpse (30, -5, Lair:5) the Reference Book on Venomous Battle Magic Spells Type Level a - Cure Poison Poison 2 b - Static Discharge Conjuration/Air 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Spider Form Transmutation/Poison 3 e - Throw Icicle Conjuration/Ice 4 f - Force Lance Conjuration/Translocation 4 (31, -44, Lair:5) a +0 chain mail (31, 9, Lair:5) an uncursed ring of wizardry (43, -44, Lair:5) 7 arrows (43, -2, Lair:5) 15 arrows of frost (50, -39, Lair:5) a spiny frog corpse (skeletalised by now) (52, -33, Lair:5) a plain deck of defence (53, -4, Lair:5) a -3 ring of protection