George Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (2, -28, D:1) a +0 scale mail (4, -30, D:1) a stone (8, -29, D:1) a cursed -1 ring mail (11, -27, D:1) 19 bolts of penetration (14, -45, D:1) a +0 club a +0 robe (20, -45, D:1) a +0 leather armour (24, -45, D:1) 22 stones (33, -21, D:1) a +0 club a +0 ring mail (41, -17, D:1) 16 sling bullets Level 2 of the Dungeon (0, 0, D:2) 13 stones (4, 4, D:2) a stone a +0 dagger (5, -19, D:2) 15 stones (5, -9, D:2) 20 exploding sling bullets (11, -19, D:2) 9 poisoned needles (13, 2, D:2) 20 stones (15, 12, D:2) a +0 dagger (17, -28, D:2) a +0 club (21, 18, D:2) a +0 robe (27, -21, D:2) 22 stones (32, -4, D:2) a +0 club 18 arrows a goblin corpse (skeletalised by now) (33, -3, D:2) a hobgoblin corpse (skeletalised by now) (35, -3, D:2) a +0 trident (35, 4, D:2) a rat corpse (skeletalised by now) (36, 2, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a scroll of amnesia (6, 2, D:3) a +0 hunting sling (7, -1, D:3) a kobold corpse