George Level 1 of the Dungeon (4, 22, D:1) a +0 club a +0 leather armour (9, 7, D:1) 24 bolts (15, -14, D:1) a throwing net (20, 10, D:1) a stone (21, -10, D:1) a +0 club (22, 8, D:1) a stone (23, 8, D:1) a stone (26, 7, D:1) a +0 dagger 25 stones (33, -9, D:1) a +0 scale mail (34, 15, D:1) a stone (34, 17, D:1) a +0 short sword (34, 24, D:1) 10 stones (36, -9, D:1) a +0 club (39, -3, D:1) a +0 club (40, -4, D:1) a stone (40, -3, D:1) a stone (40, 17, D:1) a +0 club (42, -7, D:1) a +0 mace (43, -10, D:1) a +0 hunting sling (45, 16, D:1) a +0 short sword Level 2 of the Dungeon (10, -5, D:2) a +0 scythe a +0 robe (10, 30, D:2) a +0 dagger (14, 21, D:2) a +0 short sword (15, 23, D:2) a stone (15, 25, D:2) a stone (15, 27, D:2) a stone (27, 28, D:2) a +0 club (32, -5, D:2) a +0 ring mail (39, 27, D:2) a +0 robe (40, 37, D:2) 10 poisoned needles (42, 9, D:2) 17 arrows (44, 4, D:2) a +0 chain mail (48, 18, D:2) a +0 leather armour (50, -5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (6, -15, D:3) a +0 dagger (6, 17, D:3) a +0 cloak (7, 7, D:3) a +0 flail (7, 8, D:3) a +0 dagger a +0 club (7, 9, D:3) a +0 dagger a +0 robe (8, 9, D:3) a +0 dagger a +0 robe (18, -26, D:3) a +0 dagger (19, 2, D:3) a +0 scythe of venom (21, -26, D:3) a stone (22, 8, D:3) 22 arrows (23, -26, D:3) 2 stones (24, -9, D:3) 17 poisoned needles (26, -20, D:3) 20 arrows (26, -10, D:3) a +0 dagger a +0 club (26, -2, D:3) 3 curare-tipped needles (28, -7, D:3) a +2 dagger of speed (28, -6, D:3) a +0 dagger a +0 robe (29, -9, D:3) a cursed -1 flail (29, -7, D:3) a +0 club a +0 short sword a +0 scale mail (30, 6, D:3) a +0 trident (39, 3, D:3) a +0 dagger (43, -14, D:3) a +0 club (46, 8, D:3) a cursed -1 club Level 4 of the Dungeon (6, -20, D:4) 22 sling bullets (6, 2, D:4) a +0 falchion (9, -3, D:4) 19 stones (14, 1, D:4) a +0 giant spiked club (27, -11, D:4) a +0 spear (27, 12, D:4) the +2 leather armour of the Evening {+Inv +Fly rF+ Slay+6} It affects your accuracy and damage with ranged weapons and melee attacks (+6). It protects you from fire. It lets you turn invisible. It lets you fly. (29, -28, D:4) a +0 dire flail a +0 ring mail (29, -7, D:4) a +0 dagger a +0 robe (33, -41, D:4) a +0 scale mail a +0 short sword a cursed -1 chain mail (33, -40, D:4) a +0 flail 5 tomahawks a +0 leather armour (34, -43, D:4) a +0 giant spiked club (36, -10, D:4) a +0 short sword (41, -38, D:4) a +1 mace of holy wrath (51, -21, D:4) a +2 flail of crushing (60, -16, D:4) 9 stones Level 5 of the Dungeon (5, 6, D:5) 24 stones (19, 24, D:5) a +0 club (38, -9, D:5) 7 poisoned needles (40, -16, D:5) 15 stones (55, 5, D:5) a +0 spear (56, 26, D:5) 12 stones (63, 8, D:5) a +0 short sword a +0 leather armour a +0 flail (65, 10, D:5) a +0 club a +0 ring mail (66, 10, D:5) a +0 club a +0 leather armour (66, 11, D:5) a +0 dagger a +0 robe (67, 12, D:5) a +0 club (68, -7, D:5) a +0 mace a +0 chain mail (69, -7, D:5) a cursed -3 hand axe Level 6 of the Dungeon [Shop] Heacsurph's Assorted Antiques 2 potions of degeneration (42 gold) a +0 dagger (42 gold) a +0 robe (14 gold) a potion of curing (63 gold) a +0 ring mail (84 gold) a potion of mutation (52 gold) a potion of poison (21 gold) a lantern of shadows (420 gold) a box of beasts (420 gold) (0, 0, D:6) 12 arrows (3, 12, D:6) 15 stones (14, 35, D:6) an uncursed staff of energy (18, 2, D:6) a +0 whip a +0 leather armour a +0 hand axe a +0 mace (27, 4, D:6) 3 potions of degeneration (28, 3, D:6) a wand of confusion (20/48) a wand of draining (9/15) (31, -3, D:6) 18 arrows (34, 22, D:6) 23 arrows (36, -3, D:6) a +0 leather armour a +0 dagger a +0 leather armour (36, -2, D:6) a +0 robe a +0 dagger (42, -1, D:6) a +0 ring mail (42, 0, D:6) a +0 whip (43, -1, D:6) a +0 dagger (43, 0, D:6) a +0 leather armour a +0 falchion (43, 33, D:6) a +0 dagger (47, 23, D:6) 23 bolts Level 7 of the Dungeon [Shop] Maf Jush's General Store the cursed +1 war axe of the Shoals {drain, +Inv rElec Int+4} (565 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It insulates you from electricity. It lets you turn invisible. It has a curse placed upon it. The Shining One disapproves of the use of such an item. an uncursed ring of protection from cold (375 gold) the +3 arbalest of Xunueph {freeze, rPois rF+ rC- SInv} (577 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. 16 poisoned needles (96 gold) a potion of lignification (45 gold) the +3 arbalest "Demonslayer" {penet, rF+} (502 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from fire. a potion of might (60 gold) the +3 pair of gauntlets of War {Slay+5} (712 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+5). a scroll of identify (30 gold) a +0 leather armour (30 gold) (4, 15, D:7) an uncursed amulet of faith (4, 16, D:7) 21 arrows (5, -5, D:7) 22 bolts (6, -17, D:7) a +0 spear (7, -17, D:7) a +0 spear (7, -16, D:7) a +0 club (7, -15, D:7) a +0 whip a +0 club a +0 spear (7, 0, D:7) 19 stones (8, -5, D:7) a +0 dagger (9, 11, D:7) 23 sling bullets of frost (10, 0, D:7) 25 stones (11, -22, D:7) a +0 whip (11, -15, D:7) a +0 scale mail (11, -13, D:7) a +0 shortbow 6 arrows (13, -12, D:7) 2 arrows (14, -12, D:7) an arrow (17, 2, D:7) a +0 ring mail (18, 12, D:7) an uncursed staff of earth (19, 11, D:7) a +0 giant club (25, -3, D:7) a +0 trident (26, -4, D:7) 13 poisoned needles (31, 10, D:7) a +0 pair of gloves (32, -1, D:7) a +0 dagger (33, -7, D:7) a +0 dagger a +0 ring mail (34, -20, D:7) 26 stones Level 8 of the Dungeon [Shop] Byugolecw's Jewellery Boutique an uncursed ring of see invisible (165 gold) an uncursed ring of flight (192 gold) an uncursed amulet of regeneration (330 gold) a cursed amulet of regeneration (297 gold) an uncursed ring of protection from magic (275 gold) a cursed amulet of inaccuracy (22 gold) an uncursed ring of resist corrosion (220 gold) a +2 ring of intelligence (82 gold) an uncursed ring of stealth (192 gold) an uncursed ring of protection from cold (275 gold) an uncursed amulet of regeneration (330 gold) an uncursed ring of stealth (192 gold) a cursed ring of loudness (49 gold) an uncursed ring of flight (192 gold) (0, 0, D:8) a +0 giant spiked club (1, 1, D:8) a scroll of noise (9, 27, D:8) 2 javelins (15, 4, D:8) a +0 leather armour (23, 0, D:8) a cursed -1 dagger a +0 robe (23, 1, D:8) a +0 shortbow 7 arrows of frost (23, 20, D:8) a +1 ring mail of positive energy (24, -1, D:8) 2 arrows of frost (24, 0, D:8) an arrow of frost (24, 1, D:8) a +2 dagger of venom a +0 robe a +0 hand axe (26, 22, D:8) 2 potions of poison 2 potions of brilliance (30, 13, D:8) a +0 trident (30, 17, D:8) a +0 mace (31, -8, D:8) a +0 whip (31, 15, D:8) a +2 battleaxe of venom (31, 17, D:8) a cursed -3 flail a +0 leather armour (32, -2, D:8) a book of Flames (37, 1, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +0 plate armour (0, 1, D:9) a cursed -2 club a +0 leather armour a +0 dagger a +0 robe (0, 2, D:9) a +0 club (9, -8, D:9) a +0 shortbow 30 arrows (10, -8, D:9) a +0 club (10, -7, D:9) a +0 short sword a +0 mace a +0 leather armour (10, -6, D:9) a +0 shortbow 20 arrows (10, -5, D:9) a cursed -1 flail (11, -8, D:9) a +0 dagger a +0 robe (11, 19, D:9) a +0 mace (41, 20, D:9) 10 arrows (42, 1, D:9) a +0 great mace (42, 14, D:9) a +0 chain mail (42, 16, D:9) a +0 club (52, -13, D:9) a +1 long sword a +0 robe (57, 17, D:9) a wand of slowing (34/48) a wand of paralysis (11/24) (60, 7, D:9) a +0 scale mail (64, 7, D:9) a cursed +0 ring mail (67, 2, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 16 poisoned arrows (3, -27, D:10) a +0 falchion (4, -23, D:10) a +0 giant spiked club a +0 dire flail a +0 chain mail (6, -51, D:10) a +0 ring mail (6, -19, D:10) a +0 robe (11, -23, D:10) 30 stones (13, -37, D:10) 14 stones (13, -23, D:10) 30 stones (23, 6, D:10) 14 arrows (28, -21, D:10) a scroll of immolation (29, -21, D:10) a +0 robe (31, -37, D:10) a +0 leather armour (32, 8, D:10) a +0 trident (33, 8, D:10) a +0 halberd a +0 chain mail (35, 8, D:10) 5 arrows (37, -31, D:10) a +0 leather armour (37, 7, D:10) a potion of degeneration (37, 8, D:10) a cursed -1 great sword (37, 9, D:10) a potion of brilliance (40, 5, D:10) a +2 hand axe of electrocution (41, -18, D:10) a +0 flail (41, 1, D:10) a +0 leather armour (41, 7, D:10) a +0 dagger a +0 robe a +1 dagger of pain a +0 robe (41, 8, D:10) a +0 giant spiked club (41, 9, D:10) a +0 hand axe (43, -15, D:10) a stone (45, -15, D:10) a stone (46, -19, D:10) 2 stones (46, -18, D:10) 2 stones a +0 dagger a +0 robe (47, -19, D:10) a stone (52, -21, D:10) a cursed -2 short sword (55, -8, D:10) a book of Air a book of the Tempests (56, -37, D:10) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (56, -9, D:10) a curare-tipped needle a +0 short sword (57, -37, D:10) a +0 spear a +0 scale mail a +0 whip a +0 leather armour a +0 spear a +0 scale mail a gnoll corpse (skeletalised by now) (57, -9, D:10) a +0 dagger a cursed +0 robe a +0 hand axe a +0 leather armour (57, -8, D:10) 3 curare-tipped needles (58, -37, D:10) a +0 dagger a +0 mace a +0 plate armour a +0 spear a +1 shortbow of flaming 14 arrows an orc corpse (skeletalised by now) a centaur corpse (skeletalised by now) (58, -9, D:10) a +0 war axe a +0 shortbow 21 arrows (59, -37, D:10) an arrow (59, -34, D:10) a +0 ring mail (60, -37, D:10) a troll corpse (skeletalised by now) (60, -33, D:10) a +0 glaive (60, -17, D:10) a +0 club (61, -37, D:10) an arrow (61, -35, D:10) a book of the Tempests (61, -33, D:10) a +0 dagger (61, -31, D:10) a +0 war axe (62, -37, D:10) an arrow (62, -29, D:10) a +0 hunting sling (62, -1, D:10) a curare-tipped needle (63, -17, D:10) a potion of brilliance (68, -45, D:10) a +0 robe (71, -37, D:10) a +0 robe (74, -13, D:10) a scroll of immolation the Ecumenical Temple Level 1 of the Abyss (0, 0, Abyss:1) a sack of spiders (6, 6, Abyss:1) a +0 mace (8, 6, Abyss:1) 21 stones