George Level 1 of the Dungeon (5, 4, D:1) a +0 spear (11, 9, D:1) a +0 club (22, 21, D:1) 13 stones (23, 19, D:1) a +0 whip (24, 10, D:1) a +1 dagger of venom (25, 25, D:1) a stone (28, 7, D:1) 15 stones (30, 18, D:1) a +0 dagger (40, 21, D:1) 14 sling bullets of frost (41, 22, D:1) 17 sling bullets (42, 19, D:1) a +0 mace (42, 21, D:1) 2 javelins (48, 29, D:1) a cursed +0 leather armour (51, 29, D:1) a +0 shield (51, 34, D:1) a +0 robe (53, 27, D:1) 24 stones (60, 50, D:1) a +0 dagger (62, 50, D:1) a +0 dagger a +0 dagger Level 2 of the Dungeon (8, -19, D:2) a +0 leather armour (12, -1, D:2) a +0 scale mail (15, -35, D:2) a +0 leather armour (26, -35, D:2) a +4 quarterstaff of chaos (28, -12, D:2) a cursed -3 hunting sling (29, -36, D:2) a +0 mace (32, -15, D:2) 11 stones (41, -25, D:2) a +0 dagger (45, -40, D:2) a cursed -3 club (47, -17, D:2) 3 arrows (48, 2, D:2) 8 curare-tipped needles (49, -40, D:2) a +0 ring mail (49, -36, D:2) a +0 hunting sling (53, 5, D:2) a +0 shield Level 3 of the Dungeon (1, -3, D:3) a +0 dagger (1, 0, D:3) a +0 hand axe (2, -3, D:3) a +0 short sword (3, -3, D:3) a +0 chain mail a +0 hand axe (5, -3, D:3) a +0 whip (7, -4, D:3) 20 sling bullets (12, 34, D:3) a +0 club (16, 22, D:3) 4 poisoned needles a +0 blowgun a +0 short sword (16, 24, D:3) 2 poisoned needles (17, 23, D:3) a +0 club (20, -2, D:3) a +0 club (20, 21, D:3) a +0 leather armour (21, -5, D:3) a cursed -2 club (23, 6, D:3) 28 arrows (25, 5, D:3) a +0 hand axe (33, -6, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (1, 2, D:4) a jackal corpse (skeletalised by now) (4, -1, D:4) a +0 robe a +2 dagger of electrocution (6, 1, D:4) a +0 ring mail a +0 flail (12, 39, D:4) an uncursed staff of wizardry (16, 26, D:4) a +0 ring mail (19, 26, D:4) a +0 hand axe (25, 30, D:4) a +0 rapier a +0 leather armour (27, 12, D:4) a +0 dagger (unseen) (28, 12, D:4) 4 stones the Ecumenical Temple