George Level 1 of the Dungeon (0, 0, D:1) 18 stones (6, 2, D:1) 15 stones (7, 15, D:1) a +0 robe (11, 11, D:1) a +0 hand axe (14, 12, D:1) a +0 hand axe (17, 27, D:1) a +0 ring mail (23, 28, D:1) a +0 dagger (26, 38, D:1) 14 sling bullets (28, 9, D:1) a +0 club (28, 21, D:1) 15 arrows (33, 17, D:1) a +0 club (35, 18, D:1) 2 stones (38, 13, D:1) 9 sling bullets (38, 14, D:1) a stone (39, 12, D:1) a +0 dagger a +0 hunting sling 22 stones (43, 12, D:1) a +0 leather armour (43, 16, D:1) a +0 spear (44, 28, D:1) 25 stones (55, 9, D:1) a +0 mace (57, 1, D:1) 19 stones (58, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -4, D:2) 27 stones (6, 0, D:2) a +4 whip a stone (7, 22, D:2) a +0 flail a +0 scale mail (11, 22, D:2) a wand of teleportation (0/9) (13, 2, D:2) a +0 dagger 4 stones (25, 33, D:2) 12 stones (28, 5, D:2) a +0 club (42, 16, D:2) a +0 dagger (54, 53, D:2) 24 arrows (56, 39, D:2) 19 arrows (58, -7, D:2) 20 stones (63, 37, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) 16 gold pieces (6, -7, D:3) a bat corpse (6, -2, D:3) a +0 club a +0 leather armour (6, -1, D:3) a +0 hand axe (7, -9, D:3) a +0 leather armour (7, 5, D:3) a potion of heal wounds (8, 0, D:3) a scroll of blinking (10, -7, D:3) a +0 ring mail (15, -22, D:3) 3 stones a kobold corpse (skeletalised by now) (15, -17, D:3) a jackal skeleton (16, -17, D:3) a jackal skeleton (25, -9, D:3) a bat skeleton (27, -4, D:3) an orc corpse (skeletalised by now) (28, -7, D:3) a +0 dagger a +0 robe (28, -6, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (28, -5, D:3) a quokka corpse (skeletalised by now) (28, -4, D:3) a +0 hand axe a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (33, -2, D:3) a +0 leather armour (35, -1, D:3) a +0 leather armour (37, -15, D:3) a rat corpse (37, -6, D:3) a book of the Sky (38, -13, D:3) a +0 spear (41, -10, D:3) 11 arrows (44, -11, D:3) 15 stones