George Level 1 of the Dungeon (0, 0, D:1) 12 stones (1, 12, D:1) a +0 spear (1, 28, D:1) a cursed -3 short sword (3, -18, D:1) a +0 club (3, -15, D:1) 11 bolts (3, -8, D:1) a +0 short sword (3, 29, D:1) a stone (5, 9, D:1) a +0 dagger (5, 29, D:1) a stone (5, 30, D:1) a stone a +0 club (7, -16, D:1) a +0 whip (17, -6, D:1) a +0 spear (22, 5, D:1) a +0 robe (27, 26, D:1) 10 stones (31, -16, D:1) a +0 helmet (39, 11, D:1) a +0 club (39, 18, D:1) a +0 short sword (45, 8, D:1) 12 bolts (50, -16, D:1) 24 stones (54, -9, D:1) 2 stones (55, -7, D:1) a stone (55, -6, D:1) a stone (55, 9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 32 stones (2, 20, D:2) a +0 dagger a kobold corpse (skeletalised by now) (16, -4, D:2) a +0 robe (17, -1, D:2) a +0 dagger (17, 2, D:2) a +0 club (18, 1, D:2) 26 stones (21, 20, D:2) a +0 flail 5 stones (23, 21, D:2) a stone (24, 21, D:2) a stone (26, 21, D:2) a +0 club (27, 22, D:2) a cursed -2 club (28, 21, D:2) a stone (28, 22, D:2) a stone (34, -7, D:2) a +0 leather armour (34, 13, D:2) a +0 helmet (38, -20, D:2) a +0 leather armour (49, 18, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a bat corpse (5, -5, D:3) a potion of might (8, -4, D:3) 7 stones (11, 9, D:3) a kobold corpse