George Level 1 of the Dungeon (16, 1, D:1) a +0 club (35, 1, D:1) a cursed -3 dagger (38, 3, D:1) 2 stones (47, 3, D:1) a +0 club (50, 4, D:1) a stone (57, 41, D:1) a +0 short sword (63, 28, D:1) a +1 dagger of speed (65, 2, D:1) a cursed -2 club (66, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 4, D:2) a rat corpse (skeletalised by now) (2, 6, D:2) a +0 falchion (4, 14, D:2) a +0 hunting sling (19, -6, D:2) 32 stones (24, 50, D:2) an adder corpse (28, 9, D:2) a cursed -2 dagger a kobold corpse (skeletalised by now) (33, 6, D:2) 3 gold pieces (35, 0, D:2) a +0 robe (35, 5, D:2) a beef jerky (46, 3, D:2) a +0 dagger (51, 33, D:2) a +0 robe