George Level 1 of the Dungeon (0, 0, D:1) 21 stones (1, -17, D:1) a stone (2, -16, D:1) a stone (5, 7, D:1) a +0 robe (6, 15, D:1) a cursed -2 spear (16, -11, D:1) a +0 club (17, -11, D:1) a +0 leather armour (18, 9, D:1) a +0 hand axe (21, -1, D:1) a stone (22, -2, D:1) a +0 club (24, -2, D:1) 4 stones (39, 3, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (7, 46, D:2) 23 stones (13, 41, D:2) a +0 club (15, 9, D:2) a +0 club (17, 1, D:2) a +0 spear (19, 0, D:2) a +0 short sword (23, 7, D:2) a +0 dagger (24, 0, D:2) a bat corpse (30, 3, D:2) a +0 club (30, 14, D:2) a +0 club (33, 23, D:2) a +0 ring mail (38, 16, D:2) a rat corpse (44, 19, D:2) a +0 club (50, 22, D:2) 25 bolts (50, 27, D:2) 22 stones (51, 8, D:2) 9 sling bullets (51, 32, D:2) a kobold corpse (skeletalised by now) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 16 gold pieces (3, 8, D:3) a scroll of identify (5, -1, D:3) a stone (7, -3, D:3) 7 gold pieces (12, 2, D:3) 12 gold pieces