George Level 1 of the Dungeon (7, 20, D:1) 13 sling bullets (9, 17, D:1) 21 bolts (11, -9, D:1) a +0 dagger (12, 38, D:1) a +0 dagger (15, 20, D:1) a +0 flail (17, 20, D:1) a +0 club (36, 21, D:1) a +0 club (39, -4, D:1) 18 stones (40, 20, D:1) 29 stones (43, -1, D:1) 28 sling bullets (45, 34, D:1) a +0 whip (60, 1, D:1) a +0 dagger Level 2 of the Dungeon (5, 21, D:2) a +0 club (12, 32, D:2) a +0 hand axe (13, 12, D:2) a +0 club (13, 15, D:2) a +0 ring mail (13, 16, D:2) a +0 club 16 stones (17, 1, D:2) a cursed +0 club (19, 9, D:2) a stone (19, 10, D:2) a stone (19, 32, D:2) a +0 dagger (20, 9, D:2) 3 stones (20, 22, D:2) a stone (21, 22, D:2) a stone (23, 22, D:2) a +0 dagger a +0 club a +0 dagger (31, 43, D:2) a +0 leather armour (34, 9, D:2) a +0 whip a +0 halberd (34, 10, D:2) a +0 whip (36, 34, D:2) a +0 whip (39, 6, D:2) a cursed -2 short sword (42, 33, D:2) an uncursed amulet of dismissal (45, 27, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (3, 3, D:3) a +0 chain mail (15, -3, D:3) a +0 dagger (16, 19, D:3) a goblin corpse (skeletalised by now) (19, 0, D:3) a +0 morningstar (19, 22, D:3) a +0 large shield (21, -4, D:3) a jackal corpse (22, -3, D:3) a jackal corpse (22, 17, D:3) an adder corpse (skeletalised by now) (25, -2, D:3) a bat corpse (27, 25, D:3) an orc corpse (skeletalised by now) (33, 29, D:3) a +0 club (37, -4, D:3) an adder skeleton (42, 18, D:3) 17 stones (56, -2, D:3) a javelin (56, 0, D:3) a javelin