George Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 2, D:1) a +0 hand axe (13, -10, D:1) a +0 club (19, 27, D:1) 18 stones (19, 37, D:1) a stone (23, 37, D:1) a stone (24, 37, D:1) a stone (26, 37, D:1) a +0 club a stone (27, 17, D:1) a +0 leather armour (35, -18, D:1) a +0 club (48, -15, D:1) a +0 short sword (48, -8, D:1) a stone (49, -7, D:1) a stone (50, -7, D:1) a stone (50, 21, D:1) a +0 club (52, -6, D:1) a +0 short sword 2 stones (52, 19, D:1) a +0 dagger (53, 4, D:1) a +0 whip a stone (55, 4, D:1) a +0 club (55, 32, D:1) 2 tomahawks (56, 4, D:1) a stone (57, 9, D:1) a +0 short sword (57, 12, D:1) a stone (58, 14, D:1) a stone (60, 4, D:1) 2 stones (62, 4, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -26, D:2) a +0 club (5, -6, D:2) 24 bolts (11, -6, D:2) a +0 ring mail (15, -32, D:2) 22 stones (19, -32, D:2) a +0 club (25, -29, D:2) a +0 scale mail (28, -30, D:2) 18 stones (43, -37, D:2) 5 tomahawks (44, -25, D:2) a +0 dagger (58, -23, D:2) a +0 spear (58, -16, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 club a +0 club a +0 dagger a cursed +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (1, 15, D:3) a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (1, 16, D:3) a +0 club (1, 17, D:3) a quokka corpse (skeletalised by now) (1, 18, D:3) a +0 dagger (2, 5, D:3) a +0 club (2, 18, D:3) a +0 trident a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (skeletalised by now) (4, 7, D:3) a +1 dagger of venom (7, -1, D:3) a +2 leather armour of cold resistance (12, 38, D:3) 27 bolts (18, 21, D:3) a +1 dagger of draining a +0 club (22, -15, D:3) a +0 club (24, 8, D:3) a rat skeleton (34, 32, D:3) a +0 club