George Level 1 of the Dungeon (0, 0, D:1) 14 poisoned needles (3, -12, D:1) a stone (3, -11, D:1) a stone (3, -9, D:1) 2 stones (3, -7, D:1) a +0 leather armour (5, -12, D:1) a +0 dagger (11, -15, D:1) a +0 club (15, -2, D:1) a +0 club (39, 15, D:1) a +0 mace (43, 4, D:1) 16 bolts of frost (53, 4, D:1) a +0 short sword 3 stones (53, 7, D:1) a stone (54, 3, D:1) a +0 mace (56, 9, D:1) a +0 whip (58, -18, D:1) a +0 dagger of venom (58, 4, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (1, -3, D:2) a +0 club (3, -22, D:2) a +0 hand axe (6, 12, D:2) a +0 hand axe (10, -7, D:2) 16 sling bullets (11, 11, D:2) a +0 club (14, -12, D:2) a +0 helmet (18, -25, D:2) a stone (20, -27, D:2) a stone (31, -4, D:2) a +2 dagger of freezing (47, 2, D:2) a +0 dagger (50, -29, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (unseen) (1, -1, D:3) a +0 club a +0 club a goblin corpse a hobgoblin corpse (4, -5, D:3) a potion of brilliance (7, -8, D:3) 17 gold pieces (7, -6, D:3) a meat ration (7, 24, D:3) 17 bolts (14, 26, D:3) a +0 scale mail (19, 29, D:3) 3 tomahawks (19, 30, D:3) a +0 club (26, 22, D:3) a +0 club (26, 23, D:3) a +0 hand axe a +0 club (26, 24, D:3) a +0 flail an orc skeleton (31, 11, D:3) a +0 trident (35, 11, D:3) 6 gold pieces (36, 20, D:3) 17 stones