George Level 1 of the Dungeon (0, 0, D:1) a +0 club a hobgoblin corpse (4, -5, D:1) a +0 robe (15, 20, D:1) a kobold corpse (skeletalised by now) (17, 20, D:1) a rat corpse (skeletalised by now) (20, -3, D:1) a cursed +0 whip (23, -6, D:1) 22 arrows (25, 16, D:1) 3 large rocks (27, 9, D:1) a +0 robe (31, -11, D:1) a +0 hunting sling (32, 21, D:1) a +0 short sword 3 stones (35, 3, D:1) a +0 ring mail (36, -6, D:1) a +0 club (37, 23, D:1) 17 stones (39, 4, D:1) 10 stones (48, 13, D:1) a +0 ring mail (49, -11, D:1) a hobgoblin corpse (51, 28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 13 gold pieces (6, 1, D:2) a potion of haste (8, -4, D:2) a scroll of teleportation (9, 23, D:2) a quokka corpse (9, 25, D:2) a +0 dagger