George Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 5, D:1) 2 stones (2, 4, D:1) a stone (5, 3, D:1) a +0 whip 2 stones (10, -4, D:1) a +0 club (10, 12, D:1) a stone a +0 whip (10, 13, D:1) a stone (11, -4, D:1) a +0 short sword (13, -4, D:1) a stone (14, -4, D:1) a stone (18, -21, D:1) a stone (25, 15, D:1) a +0 dagger (unseen) (25, 26, D:1) 13 bolts (26, -18, D:1) a +0 robe (27, -24, D:1) a +0 dagger (28, 4, D:1) a +0 club (32, 13, D:1) a cursed +0 hunting sling (32, 15, D:1) a +0 leather armour (38, -2, D:1) a +0 club (43, 9, D:1) 9 arrows of flame Level 2 of the Dungeon (2, 12, D:2) a +0 club (4, 5, D:2) 12 stones (4, 18, D:2) 20 arrows (15, -16, D:2) a +0 scale mail a +0 mace a +0 whip (19, -22, D:2) a +0 helmet a +0 ring mail (27, -11, D:2) a cursed -1 robe (30, 4, D:2) 15 sling bullets (34, 4, D:2) a cursed +0 club Level 3 of the Dungeon (0, 0, D:3) an uncursed ring of poison resistance (2, -1, D:3) 11 stones (4, -13, D:3) an adder corpse (skeletalised by now) (9, -23, D:3) a +0 spear (10, -22, D:3) a +0 short sword a +0 dagger (12, -24, D:3) a +0 flail (12, -11, D:3) 23 stones (14, -8, D:3) a +0 cloak (15, -19, D:3) a +0 whip (16, -31, D:3) a +0 ring mail (16, -4, D:3) a +0 short sword a +0 falchion a +0 scale mail (33, -23, D:3) 5 large rocks (36, -8, D:3) a +0 centaur barding (39, -30, D:3) a +0 leather armour (42, 1, D:3) an uncursed ring of teleportation Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (3, 5, D:4) a +0 scale mail (20, -24, D:4) a +0 large shield (25, -39, D:4) an adder skeleton