George Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 1, D:1) a +0 scale mail (2, -1, D:1) a +0 dagger (6, -9, D:1) a stone (10, -9, D:1) 3 stones (11, -10, D:1) a +0 club (11, -9, D:1) a +0 short sword (15, -31, D:1) 20 silver bolts (19, -23, D:1) 2 tomahawks of returning (28, -13, D:1) 27 stones (29, -33, D:1) a +0 shield (34, -28, D:1) a +0 mace (36, -14, D:1) a stone (37, -15, D:1) a stone (41, -31, D:1) a +0 ring mail (42, -20, D:1) 6 arrows (43, -10, D:1) a +0 scale mail (49, -37, D:1) a +0 hunting sling (51, -35, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 17 stones (5, -8, D:2) a +0 dagger (10, 0, D:2) 11 arrows of dispersal (20, -12, D:2) a cursed -3 hunting sling (22, -21, D:2) a +0 flail (22, -3, D:2) a +0 short sword (23, -3, D:2) a +0 club (23, 1, D:2) a +0 hunting sling (32, 7, D:2) a +0 robe (32, 14, D:2) a +0 club (32, 21, D:2) an adder corpse (skeletalised by now) (34, 23, D:2) a +0 leather armour (38, 26, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 29 stones (0, 1, D:3) a bat corpse (1, -11, D:3) a Fen Folio (8, -9, D:3) a +0 hand axe a +0 chain mail a +0 club (11, -27, D:3) a +0 club a goblin corpse (22, -26, D:3) a worm corpse (25, -15, D:3) a cursed -1 club (38, -16, D:3) a +0 ring mail