George Level 1 of the Dungeon (0, 0, D:1) a cursed -3 club (4, -1, D:1) a +0 hand axe (7, -3, D:1) a +0 short sword 42 stones (9, 9, D:1) 25 stones (15, -2, D:1) 2 stones (27, 27, D:1) 14 stones (41, 25, D:1) a +0 club 23 stones (42, -22, D:1) a stone (43, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 24 stones (1, 3, D:2) a +0 hunting sling (2, 11, D:2) 13 stones (7, 2, D:2) a +0 ring mail (8, -10, D:2) a +0 club (15, 0, D:2) a cursed -2 club (16, 20, D:2) a +0 club (18, -5, D:2) a quokka corpse (skeletalised by now) (20, -14, D:2) a +0 club (24, 9, D:2) a +0 shield (25, 7, D:2) a +0 mace (28, 32, D:2) a +0 ring mail (29, 12, D:2) a giant newt corpse (32, 10, D:2) a +0 club (36, -8, D:2) 20 stones (36, 7, D:2) 21 arrows (40, 31, D:2) a +0 club a goblin corpse (40, 33, D:2) a cursed -1 club (unseen) (40, 35, D:2) a goblin corpse (40, 36, D:2) a +0 dagger (unseen) (42, 36, D:2) a +0 club (still there?) a hobgoblin corpse (still there?) (44, 11, D:2) 21 bolts (45, 36, D:2) a +0 club (46, 35, D:2) a goblin corpse (46, 36, D:2) a scroll of recharging (48, 36, D:2) a +2 hunting sling of evasion (49, -2, D:2) a kobold corpse (skeletalised by now)