George Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, -15, D:1) a +0 dagger a stone (16, 3, D:1) a +0 club (18, -29, D:1) a +0 club (19, -15, D:1) a stone (27, -5, D:1) 13 stones (50, -16, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, 7, D:2) a +2 large shield (12, -23, D:2) a +0 hand axe (14, 29, D:2) 8 stones (17, -12, D:2) a +0 club (18, -8, D:2) a +0 club (18, 9, D:2) a +0 mace (19, -10, D:2) a +0 club a +0 dagger (19, -9, D:2) a +0 dagger (22, -10, D:2) a +0 club (23, -19, D:2) a cursed +0 leather armour (26, -10, D:2) 13 stones (27, 3, D:2) a +0 dagger (29, 21, D:2) 14 stones (35, 22, D:2) a +0 hunting sling 19 sling bullets (36, -11, D:2) a cursed -3 dagger 4 stones (40, -12, D:2) a +0 leather armour (41, -12, D:2) a +0 dagger a cursed -1 hunting sling 23 stones (46, 9, D:2) a +0 dagger Level 3 of the Dungeon (4, 4, D:3) a +0 spear (5, -30, D:3) 17 stones (7, -13, D:3) a +0 chain mail (9, -17, D:3) 4 javelins (10, -14, D:3) a +0 dagger (12, -8, D:3) a +0 robe (12, -6, D:3) a +0 club (12, -5, D:3) a +0 halberd a cursed +0 spear (27, -13, D:3) a +0 dagger (30, -31, D:3) a +0 whip (33, 0, D:3) a +0 dagger (36, -10, D:3) 26 stones (36, 7, D:3) 11 stones (46, -12, D:3) a +0 club Level 4 of the Dungeon [Shop] Wasilill's Book Emporium a Young Poisoner's Handbook (520 gold) a book of Party Tricks (650 gold) a book of Geomancy (455 gold) a book of Summonings (910 gold) a book of the Tempests (910 gold) a book of Alchemy (975 gold) a book of Geomancy (455 gold) an Akashic Record (1435 gold) a book of Callings (390 gold) a book of Dreams (975 gold) a book of Necromancy (390 gold) [Shop] Gith's Weapon Shop a +0 falchion (33 gold) a cursed -3 short sword (1 gold) the +9 rapier "Zauwoofi" {vamp, *Confuse rElec Int+5 SInv} (881 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+5). It insulates you from electricity. It lets you see invisible. It may confuse you when you take damage. a +0 flail (38 gold) the +6 rapier "Undertaker" {drain, rPois rN+} (578 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It protects you from negative energy. 21 stones (23 gold) a +0 mace (33 gold) a +0 quarterstaff (44 gold) [Shop] Ejeshroh's Book Shoppe a book of Conjurations (300 gold) a book of Party Tricks (500 gold) a book of Frost (350 gold) a book of Necromancy (300 gold) the Reference Book on Earthen Transmigration (650 gold) Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Leda's Liquefaction Hexes/Earth 4 d - Petrify Transmutation/Earth 4 a book of the Sky (650 gold) the Collected Works on Transformation (375 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Stoneskin Transmutation/Earth 2 d - Ice Form Ice/Transmutation 4 a Fen Folio (750 gold) an Akashic Record (1104 gold) a book of Callings (300 gold) (0, 0, D:4) 13 stones (4, 13, D:4) 12 arrows (7, 28, D:4) 2 javelins (10, 23, D:4) 16 bolts (22, -11, D:4) a +0 scale mail (23, 6, D:4) a +0 war axe a +0 club (23, 8, D:4) a +0 falchion (23, 11, D:4) a +2 leather armour of cold resistance (33, 4, D:4) a +0 robe (33, 29, D:4) a +0 robe a +0 dagger (34, 30, D:4) a +0 leather armour a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (0, 1, D:5) a +0 halberd (1, -3, D:5) 3 tomahawks (4, 4, D:5) 11 arrows (8, 13, D:5) a +0 club (9, -2, D:5) a +0 spear (10, 23, D:5) a +0 leather armour (13, 8, D:5) 21 stones (14, 31, D:5) a +0 ring mail (27, -2, D:5) 13 bolts (27, 11, D:5) 22 arrows (29, 22, D:5) a +0 dagger (29, 45, D:5) a +0 ring mail (30, 14, D:5) 12 stones (31, 12, D:5) a +0 hand axe (35, 17, D:5) a +0 war axe (36, 17, D:5) a +0 short sword (41, 21, D:5) a +0 short sword (41, 24, D:5) a +1 chain mail of magic resistance (41, 25, D:5) a +0 falchion a cursed -1 scale mail (42, 29, D:5) a +1 hunting sling of velocity (43, 27, D:5) a +0 leather armour (48, 42, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Vowkuot's Gadget Shoppe a wand of frost (32/48) (170 gold) a wand of frost (21/48) (115 gold) a phantom mirror (300 gold) a wand of slowing (19/48) (157 gold) a lamp of fire (400 gold) a legendary deck of summoning (260 gold) a piece from Xom's chessboard (200 gold) a wand of enslavement (9/24) (110 gold) (0, 0, D:6) 10 bolts (1, -4, D:6) 2 stones 13 sling bullets (2, -4, D:6) a cursed -3 short sword 9 stones (3, -4, D:6) a +0 short sword (4, -4, D:6) 4 stones (7, -5, D:6) a stone (7, -4, D:6) 2 stones (9, -4, D:6) a +0 flail (11, -32, D:6) a cursed +0 scale mail (17, -35, D:6) a +0 flail a cursed -2 hunting sling a cursed +0 scale mail (21, -32, D:6) 23 stones (24, -20, D:6) a +0 dagger of venom a +0 robe (31, -11, D:6) a +0 scimitar a +0 plate armour (32, -2, D:6) an uncursed amulet of faith Level 7 of the Dungeon [Shop] Qiestoul's Armour Shop a +0 cloak (72 gold) a +0 hat (64 gold) the +1 leather armour of the Sky {rPois rCorr Str-2} (313 gold) It affects your strength (-2). It protects you from poison. It protects you from acid and corrosion. a cursed -2 helmet (1 gold) a +0 scale mail (64 gold) a +0 ring mail (64 gold) a +3 leather armour of fire resistance (384 gold) the +1 leather armour "Ugeugoff" {+Blink Int+4} (470 gold) It affects your intelligence (+4). It lets you blink. a +0 leather armour of cold resistance (144 gold) a +2 pair of gloves of archery (344 gold) a +3 scale mail of fire resistance (416 gold) (2, -13, D:7) a scroll of noise (3, 8, D:7) a +0 hand axe a +0 leather armour (14, -2, D:7) a scorpion corpse (19, -17, D:7) a +0 scale mail (20, 1, D:7) a killer bee corpse (21, 13, D:7) 14 gold pieces (23, -3, D:7) 19 stones (25, -1, D:7) a +0 leather armour (35, 13, D:7) a +0 club a +0 leather armour (38, 13, D:7) a +0 plate armour a +0 scimitar (41, 10, D:7) a +0 robe a +0 dagger the Ecumenical Temple