George Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -17, D:1) a cursed +0 club (10, -16, D:1) a cursed +0 dagger (14, -29, D:1) 13 arrows (17, -19, D:1) a +0 club (18, -29, D:1) a +0 whip (21, 2, D:1) a +0 short sword (23, -10, D:1) a +0 short sword (39, -21, D:1) a +0 dagger 3 stones (40, 10, D:1) 15 stones (41, -21, D:1) a stone (45, -29, D:1) a +0 leather armour (51, 2, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -5, D:2) 19 stones (20, -10, D:2) 22 stones (23, -10, D:2) a +0 scale mail (23, -2, D:2) a +0 whip (26, -16, D:2) a +0 spear (32, -10, D:2) a +0 club (37, 0, D:2) a +0 dagger (44, -11, D:2) 24 stones (44, -8, D:2) a +0 mace (44, -3, D:2) a +0 scale mail (45, 18, D:2) a +0 ring mail (46, 16, D:2) a +0 club a bat corpse (skeletalised by now) (47, 33, D:2) a giant newt corpse (skeletalised by now) (49, 19, D:2) a quokka corpse (skeletalised by now) (55, 14, D:2) a rat corpse