George Level 1 of the Dungeon (10, -15, D:1) a +0 short sword (13, -35, D:1) a +0 spear 22 stones (15, -2, D:1) 19 arrows (16, -18, D:1) 8 poisoned needles (27, -4, D:1) a +0 club a stone (30, -2, D:1) 2 stones (32, 4, D:1) 20 stones (45, -41, D:1) 23 stones (48, -30, D:1) a cursed -2 spear (48, -26, D:1) a stone (49, -9, D:1) a +0 spear (53, -8, D:1) 3 tomahawks (54, -32, D:1) a +0 whip (61, -16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 2 needles of frenzy (7, -1, D:2) 18 stones (11, -3, D:2) 12 stones (15, 2, D:2) a quokka corpse (skeletalised by now) (15, 10, D:2) 8 stones (16, -10, D:2) a +0 leather armour (19, 15, D:2) 22 stones (37, -35, D:2) 26 stones (38, -4, D:2) 3 stones a kobold corpse (skeletalised by now) (43, -25, D:2) a cursed -2 dagger (44, -22, D:2) a +0 whip (54, -33, D:2) 22 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (4, 14, D:3) a potion of might